OK here's the deal, I LOVE necromancy. In just about any game where necromancy or necromancers or death knights are available I will play it. I absolutely think it is the best class ever. In fact if I could put necromancy on every one of my chars without lowering something else vital I would. Well anyways here is a new template I want to try. Race: Elf (Female) Stats: Without any Items boosts 100 Str 100 Dex 30 Int Template: 120 Archery 100 Tactics 100 Anatomy 100 Healing 100 Spirit Speak 100 Necromancy 100 Resisting Spells (for PVP) / 100 Bushido (for PvM) This template isn't set in stone. The archery (currently 115), tactics, necro, and SS are but other things can be changed (thanks to soul stones). Was thinking about taking out healing/anatomy for hiding/stealth. I'm looking for some more experienced ideas on this. And no i REALLY don't want to turn this into a sammy archer (simply because I already got one being planned) Currently I have a suit with these properties: 62/70/70/70/75 suit out of wraith form all 70's in wraith form. 100% LRC 40% LMC 6 MR 2/6 FC/FCR 45% HCI Here is where my question is...should I go for DI on the bracelet/ring combo or should i go for DCI? If it is DCI then I'm only going to have 35% (15% on each jewels plus Quiver of Infinity). Most of my damage is PLANNED on being done in wraith form with curse weapon. As for my bow here is what I am thinking as a must on it 50% DI 30% SSI 25% HCI Would give me two more mods to put on there. Now I plan on making slayer bows and the like so I'll have a number of weapons BUT a slayer prop is only 1 and I have room for another. What are your guys' opinions on possible other mods on the bow. Need some help here all...see what ya can do for me.