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Necromancy bugs and concerns

Discussion in 'Project Gorgon: Ask the Devs' started by Nosyaiel, Dec 2, 2013.

  1. Nosyaiel

    Nosyaiel Visitor

    Nov 17, 2013
    Likes Received:
    Making this thread for a place to compile any bugs myself and others find, as well as *raise*(nyarharhar) any questions. Please test other people's bugs and post your own results.​
    Known Bugs​
    • Raise Skeletal Battle Mage consumes bones and gives no error message, but fails to summon a companion.
    • The Necromancy Test Medallion does not function as a Necromancy Gem despite the altar's description.
    • Skeletal Swordsman will attack everything, going out of their way to kill anything within 30 yards of their own location. This will continue until they're out of the hard leash range and are ported back to you.​
    #1 Nosyaiel, Dec 2, 2013
    Last edited: Dec 3, 2013