1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest! Tonights Maintenance is complete and the Stratics Community Wiki is now live. Please see this thread for more details.
    Dismiss Notice

Need Help With PvP Archer Template

Discussion in 'UO Warrior' started by Omega9, Oct 3, 2010.

  1. Omega9

    Omega9 Guest

    Here's my dilemma that maybe one of you template experts might be able to help me with:

    I am making a PvP Archer and cannot decide between two possible templates.

    I have a total of 720 skill points and have eaten a +20 Stat Scroll (250 Stat Points - 105 Str, 110 Dex, 35 Int).

    Template 1
    Archery 120
    Tactics 120
    Bushido 120
    Resist 120
    Anatomy 100 (can take to 120 with jewels)
    Healing 90 (can take to 100 or higher with jewels + enhanced aids)
    Chivalry 50 (will take to 80 with jewels)

    Template 2
    Archery 120
    Tactics 120
    Bushido 120
    Anatomy 120
    Healing 100 (can take to 120 with jewels)
    Chivalry 85
    Other 55 (these skill points can go to either Focus or Med, Magery for gating and marking with scrolls, Spellweaving, Necro, Mysticism, or whatever)

    Question is, which would be more effective for PvP?
    How much will I miss Resist if I go with the second?

    Template 1 is far more rounded I think, but has the disadvantage of relying on items for skill boost.

    Template 2 has higher damage but will leave me more vulnerable to mages. But I like the idea of real skill points Vs using jewels. The big advantage with this template is that I can add more dex/strength/int etc my jewels rather than using the imbuing spots for skill points.

    Any advice here is much appreciated. Or if you have a better template please let me know.
  2. funkymonkey

    funkymonkey Lore Keeper
    Stratics Veteran

    Jun 7, 2008
    Likes Received:
    Archery 120
    Tactics 100
    Bushido 120
    Resist 120
    Anatomy 90
    Healing 90
    Ninja 80.

    You get better chances to live with this temp, + your at 300 skills to max bonus on LMC.

    there is a way to add in Chiv.
  3. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Jun 18, 2008
    Likes Received:
    Benefit of Bushido in PvP Archer template? I just don't know is why I ask.

    I run a 4/6 Chiv Archer but haven't had him out much. He uses two bonded vollems and a trained war horse also.

    120 Archery
    120 Tactics
    120 Anatomy
    120 Resist
    90 Healing
    60 Chiv
    90 Med or Ninja depending.

    Human, lots of MR and 4/6 casting. But honestly I haven't practiced much with this template.
  4. Pandaros

    Pandaros Guest

    I haven't really played much pvp, but here is a thought.
    If you had 60 bushido instead of chivalry and swapped anatomy or tactics with ninja you would get the full mana reduction for specials and use confidence instead of close wounds for extra healing (not as good but with healing on the template shouldn't matter anyway). On the other hand, what is the real benefit of chivalry? Do you use divine fury? It also seems not so easy to fit 4/6 on the suit, do you manage to do it without sacrificing any other things?
  5. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    I just recently swapped my ABC archer's suit around for the 4/6, and while it's quite nice, I'm getting mixed results. But that could be more of an experience issue than a template/suit issue.

    Things I like:
    Fast heals coupled with bandages means I'm difficult to kill one on one.
    Remove curse is great for countering curse spammers and spell plague abusers (that doesn't mean you can avoid apples and (when appropriate) faction bandages, it's for redundancy)
    Add in confidence for even more healing.
    The bushido lets me use a yumi.

    Things I don't like:
    Cleanse by fire, while very fast, can't cure high level poisons effectively. But cure potions are still fairly effective, so it's all good.
    My template doesn't have resist, which makes fighting mages difficult. (I have it stoned, but rarely put it on)
    I'm still very vulnerable to archer-ganks, having no parry and no ninjitsu.