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Neg luck on items.

Discussion in 'UHall' started by azmodanb, Feb 23, 2014.

  1. azmodanb

    azmodanb Grand Poobah
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    Im back after a while afk .. im sure its been explained. Why -100 mod on so many things? Place holder? Taking one slot for some reason? enlighten me please. Its so ugly.
     
  2. Speranza

    Speranza Slightly Crazed
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    It's one of the "negative" effects that allow items to have more positive effects. It's part of the "Random Magic Item Generation System" (RMIGS) that is very prevalent in the Shame Dungeon.

    You ever do perks and flaws in Pen and Paper RPGs? It's a similar idea. Basically, when you get an item from the RMIGS it has X amount of weight based on your luck and some other factors. Each "good" aspect weighs a positive amount and each "bad" weights a negative amount. So you can get ++ something OR you can get ++-+ something. These negatives create the Unlucky, Brittle, Cannot be Repaired, and Cursed attributes.

    Full details can be found here: http://www.uoguide.com/Random_Magic_Item_Generation_System

    I like how the system works, however I would not mind seeing a system for high level enchanters to "remove" the negative aspects of these items. I'd be happy to fold in some gold ingots and random Ter Mur loot for a chance to remove the -100 luck on several of my items!!
     
  3. azmodanb

    azmodanb Grand Poobah
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    thank you.. :) makes since
     
  4. General Lee

    General Lee Adventurer

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    I have turned the -100 into +100 on one ring using imbuning. The main problem being that it then gets a durability of 255.
     
  5. Lefty

    Lefty Lore Keeper
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    Hmm well I went to shame on a newly crafted luck suit 2010 luck after using the 10th anniversary statue it was 2810. I had more and better drops at 0 luck. It was like it loaded the bottom end of the loot table.
     
  6. Warpig Inc

    Warpig Inc Babbling Loonie
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    The issue I have with -100 Luck. Counts as a mod when imbueing. Worthless when unraveled.