1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

[Bushido] Nerve Strike and Evade.

Discussion in 'UO Warrior' started by Lord Kotan, Mar 6, 2014.

  1. Lord Kotan

    Lord Kotan Slightly Crazed
    Stratics Veteran

    Joined:
    May 16, 2008
    Messages:
    1,299
    Likes Received:
    60
    Nerve Strike and Evade..

    Nerve strike requires bushido, ..
    Evade says Bushido, parry, anatomy, tactics (best if each is over 100)

    My main point is on Evade: to make sure you get the GM bonuses for evade, does it need to be real skill? or can I use, example, 85 parry or anatomy, and use +15 skill jewlery?

    Or does evade only count real skill?
     
  2. CorwinXX

    CorwinXX Babbling Loonie
    Stratics Veteran

    Joined:
    Aug 8, 2011
    Messages:
    2,961
    Likes Received:
    450
    I think having skills on jewels is OK.
     
  3. Lefty

    Lefty Lore Keeper
    Stratics Veteran

    Joined:
    May 17, 2008
    Messages:
    894
    Likes Received:
    67
    UOGuides kinds of does a hatchet job. Here are the Publish info from Wiki UO Community Rep on Publish 43.

    * Evasion modifier to parry now scales with Bushido skill

    o If the player has higher than GM Bushido, and at least GM Tactics and Anatomy, they get a bonus to their evasion modifier (10% bonus to the evasion modifier to parry NOT 10% to the final parry chance)
    o Bonus modifier to parry range: (these are the ranges for the evasion modifier)
    + 16-40% bonus w/o tactics/anatomy
    + 42-50% bonus w/ GM+ bushido and GM tactics/anatomy

    * Evasion duration now scales with Bushido skill

    o If the player has higher than GM Bushido, and GM Tactics and Anatomy, they get a 1 second bonus
    o Evasion duration range:
    + 3-6 seconds w/o tactics/anatomy
    + 6-7 seconds w/ GM+ Bushido and GM tactics/anatomy

    You do have to have real 70/90 tactics to do your special moves though.

    Now nerve strike is one of my favorites. 120 bushido - 15-25 direct damage +( base damage - armor resist) +( hit effect - armor resist)
    You will get 3 number rolls coming off your target.
     
  4. Lord Kotan

    Lord Kotan Slightly Crazed
    Stratics Veteran

    Joined:
    May 16, 2008
    Messages:
    1,299
    Likes Received:
    60
    so I guess you can get 1 second bonus for even have 101 anatomy, 101 tactics..
    Also, I guess tactics or parry on jewelry will be okay? It seems like Parry should -- because that doesn't effect time.

    It gets confusing what real skills matter in game. Like the barding masteries for example -- need real. And there are a few others too...