I think UO needs a massive crafting overhaul. I'm thinking something on par with a new expansion... lots of crafting skills that are useless (camping) need to be removed and maybe a half dozen new ones should be introduced. If they want to make equipment mean something, rather than just throwing more stuff like artifacts on NPCs, they should (and should have) made special elite crafting skills. The game NEEDS to always revolve around players. NPCs should play no role at all in anything important once a player leaves Haven.