Here it is a little spoiler of the new item properties design. This design is more compact than the old one I used and thanks to the new tools available it doesn't have the old problem that used to slow down the client. and here it is some info from the changelog: Code: - On the top left corner you will see the stereotype of the item in order to easy understand what kind of item is it. - The number of stars around the stereotype indicates the kind of reforge: - 1 star: minor reforge - 2 stars: lesser reforge - 3 stars: greater reforge - 4 stars: major reforge - 5 stars: legendary reforge - On the top right corner you will see (only for the weapons), if the item requires 1 or 2 hands to be wield. - Now certain properties are not listed but shown through symbols: - Lightning: spell channeling (the forbidden sign will work as yes/no) - Green Meditation sign: medable armor (the forbidden sign will work as yes/no) - Race: each race has a face. - If the face is red, your race doesn't match the requirements - if the face is gray, the weapon cannot be used by that race. - Strength required: muscle. If red you don't have enough strenght. - Weight: a weight. If red you will go overweight by carrying it. - Golden Ankh: the item is blessed/the pet is bonded. - Purple skull: the item is cursed - Coins: the item is insured - Red Ankh: the name on "Blessed For" doesn't match with yours. So the item is blessed but not for you. - Round Blue Spark: item charges/uses. The number will use the "K" if it's greater than 1,000. - Red heart: the creature is tamed. - Exclamation point: the mobile is a quest giver. - On BODs: shows the reward and if it's a small bod, it will show the reward of the related large bod. - On mobiles: - Players properties shows: the portrait, resistances, dci, hci, ep, sdi, di, lmc, ssi and life percent. - NOTE: in order to see other players data you have to open their paperdoll first. - Creatures properties shows: the portrait, resistance (only if you have already used animal lore on it), resistance range and, if tamable, the min taming skill and the taming success chance. - NOTE: tamed creatures shows the data only if lored at least once. - The stars around the portrait determines the barding difficulty (each star represents ~30 barding difficulty 1 star <= 32, 5 stars = 160) - Custom signs now shows the custom text as item name. - The "Owned By" property is now visible only if you are NOT the owner. There is also the item comparison (like on the old UI) Let me know if you have additional ideas about it, thanks.