Archers: We have quivers, with the following available properties: changes elemental DMG types, 5 DCI, Lower ammo cost 20% (wow useless), weight reduction 20-30%, and a useless item set. Mages: (on the premise of an LRC cap of 75-80%) Should have a Reagent Pouch, any of the casting reagents can be stored, opens up like a quiver, but only limited to reagents, worn on the back slot, must be worn to be used, limited by weight, say 100 stones. Different types can should give 1 of the following properties: increase 1-type of elemental dmg spells by 5% (pvm and pvp), 3% Casting focus, Increase LRC cap by 5% (assuming LRC cap of 75-80%), and weight reduction 20-30%. Melee: Scabbards should function similar to quivers that can change the elemental damage type, I'd like to see one with 5% HCI, maybe quick draw one with 5% SSI. Can only wear 1 of the 3 types of back-slot items, must be worn to be in effect. Personally, I'd really like if the DEV team actually took the time to look at some of the player suggestions, and spend time adding in-game useful items and new graphics in stead of wasting time on silly items such as new graphics for polar bear/ panda bear valentines' day gifts that do nothing but take up space, and end up in the trash can. This game has always had such huge potential, but the devs are always either clueless or really dont care about the state of affairs.