The new loot system is a good idea but the other new systems completely negates it. Here are 3 things that, i think, could bring it back as something enjoyable: 1) Currently even the weakest monsters drops 4+ props items commonly. It seems that RNG works only with the props types and props quality, but not so much with the props quantity. It is extremely rare to see 1 or 2 props items on monster. There should be items with less props so we are able to get ones with the previously unavailable properties for imbuing purposes. 2) With new reforging system and the ability to remove the extra DI on exceptional items there is no reason for looted items to be limited to 450 weight. Put them to 500 so they can match again with the crafted ones for both imbuing and unraveling purposes. This way the players that prefer the dangerous but cheaper way of hunting will get equals with the people that prefer safety of crafting with runic expenses. 3) Increase with 50% (or something like this) props quality (not the number of items or number or props or the limits) for Felucca dungeons. This way players will have a reason to go there.