1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest! Tonights Maintenance is complete and the Stratics Community Wiki is now live. Please see this thread for more details.
    Dismiss Notice

New suit New PVP help

Discussion in 'UO Warrior' started by SittingBull, Jan 10, 2011.

  1. SittingBull

    SittingBull Visitor

    Jan 10, 2011
    Likes Received:
    Hey everyone, was hopin someone could throw some advice on my temp and suit. he is for PVP use And if u think i should change anything i would appreciate all comments

    He is a Chiv warrior
    120 resist

    His suit has all 70+ resists
    His casting is 3FC 4FCR
    DCI 45
    HCI 45
    DI 30
    HLD 30
    LMC 40
    Dex bonus 19
    Int bonus 13
    Strength bonus 19
    Hit Regen 4
    Mana Regen 8
    Hit point increase 28
    Mana increase 8
    Stamina increase 32
    49% reflect Physical damage

    Stats un buffed str 102 hit 126
    dex 138 stam 170
    int 66 mana 74
    Stats with pots str 123 hit 136
    dex 150 stan 182
    int 66 mana 74
    I have 0 enahanced pots

    What would u suggest to add remove or swap?
    Also how does DCI and Parry work?? can i lower my DCI because i have 120 parry to make up for it? I can heal and cure with chiv and the 3/4 casting isnt max but its still pretty fast.
    Thanks for any and all help.
  2. The main thing I've noticed is that you don't have Anatomy, Anatomy improves the amount you heal and allows you to Cure and Res with bandages, it also gives you a damage increase.

    Your HP increase is 3 over the cap.

    Your DI is low, especially for a Macer.

    I haven't looked at all of it, but those are the first few things I've noticed.
  3. SittingBull

    SittingBull Visitor

    Jan 10, 2011
    Likes Received:
    anatomy i wasnt too concerned with as i can heal and cure with Chiv as far as rezzing... no argument there. And is the damage increase for anatomy worth it? I will have some DI on my weapons as well. And for HP cap it is 25? is it the same for others?
  4. Damage from skills and damage increase from items are seperate things. Whether it is worth it depends how much damage you have on your stats sheet and what specials you intend to use, if the lowest number is less than 39 your Armor Ignores will do less than 35.

    Chivalry spells can be fizzled and slowed and you're already not at 4/6, with Parry you're holding a shield so you can't readily use potions, you don't have Med so could run out of mana, you don't have Bushido so can't Cure on the run, which makes you easier to dismount. Mobility is king in PvP.

    HP Increase is capped at 25.

    There is no cap for Stam or Mana Increase - aside from the max from all items.
  5. SittingBull

    SittingBull Visitor

    Jan 10, 2011
    Likes Received:
    maybe i will have to play the shield on the fly, depends on opponents, have ok DCI (unless i am HLD) i can always disarm them if i dont have shield up. will have to do some trial and error i suppose... what about my stats and stuff?
  6. Your stats don't seem to be balanced for any particular purpose. Like reaching 150 after pots or being at specific points before pots. They're either over or under.

    For example your Dex, for bandages would be nice to have 140 before pot, or exactly 21 below 150 so a pot doesn't waste points.

    Str seems low.

    Considering how much your relying on mana for, specials and healing, mana seems low also.
  7. Cloak&Dagger

    Cloak&Dagger Guest

    Isn't stamina capped at 190? I remember that I "should" have had 192 stamina but end up with 190 on the character sheet. Ended up reworking it so it was 190.
  8. Kim Li of LS

    Kim Li of LS Guest

    Just went to TC and hit 198 stamina.....
  9. jaashua

    jaashua Guest

    1) What I noticed is that you got 49 reflect physical. Problem is, nobody uses weapons that do physical damage. So that is a lot of wasted slots for all that reflect.

    2) I would go ahead and ditch DCI and rely on parrying (I did, in fact). It's a greater level of defense anyway and if it means a more elite suit, then by all means. As a paladin, you're probably going to lean on DF quite a bit and it drops your DCI by 20 but won't affecting your parrying.

    3) You mentioned using Chivalry to heal and cure and remove curse. Relying on spells that much means you're going to need more mana or you're going to have to forget about weapon specials. Replace reflect with mana.