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New toys to buy on the gamecodes website

Discussion in 'UHall' started by Manticore, Jan 6, 2011.

  1. Manticore

    Manticore Babbling Loonie
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    Abyssal Hair Dye - As the name implies, color your hair with the satin darkness of the Abyss. Herbs and dyes imported from the exotic lands of Ter Mur have finally found their way into markets across Sosaria. For a price, be among the first to be well appointed and the envy of your flaxen-haired friends.



    Forged Metal Tool (100% Enhancment)
    Having difficulty getting that quality piece of armor or weapon? Just need that simple boost to get you over the top. How about a tool that offers 100% enhancement. Let the tool do the work, and be off adventuring in minutes versus hours.
    Purchase the forging tool
    Redeem the code from your email
    When Item appears in your backpack double click the tool
    UI/Gump will appear announcing your next item will receive 100% enhancement

    This is so cool since I've always had a few pieces I was afraid of enhancing because of high % of breakage.
     
  2. UltimatePower

    UltimatePower Lore Keeper
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  3. Beer_Cayse

    Beer_Cayse Guest

    so thats what the tool does. very nice.
     
  4. Ox AO

    Ox AO Grand Poobah
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    An Uber making device which destroys the imbuing ingredients market.

    Is EA games really that bad off to blood suck the mechanics of the game for short term profit?

    That is what it looks like.
     
  5. popps

    popps Always Present
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    Well, I will have to buy this tool since others will and the only way I can see to catch up with the competition is buying and using it, but I do not like it, not at all.

    I think this tool is a big mistake for Ultima Online.

    I am sad that it was made available.
     
  6. Smokin

    Smokin Guest

    Hmm wouldn't it be better to put new items in game and have ways of getting them, maybe people would play the game then instead of a few people buying items.

    Just my way at looking at a business I guess. I would rather get people playing over selling a few trinkets to make some fast cash.
     
  7. Lynk

    Lynk Grand Poobah
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    I like the new enhance item, I'll definitely be buying one to completely redo my sampire's suit.

    It is great for people that take the time to build multiple characters to support themselves. Now I can farm ingredients for my suit and enhance the pieces without having to farm for DAYS to get enough ingredients.
     
  8. Ox AO

    Ox AO Grand Poobah
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    I agree with you.

    No point in farming for days and weeks to buy anything in the game now that we have uogamecodes were we can buy our stuff.
     
  9. popps

    popps Always Present
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    Then what is the point of playing anymore ??

    If I can buy all I need, why do I even want to play the game any longer ??

    I do not like this at all.
     
  10. Babble

    Babble Guest

    If I could guess, Cal was asked to increase revenue from UO and they came up with this.
    Not a bad method for short time profit, but I fail to see a longer term vision for it.
     
  11. popps

    popps Always Present
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    I am sorry, but I see more harm to UO from this than any good.

    The items that will be made thanking to these tools will stay in the game for a long time and have their devastating effects for a long time to come, IMHO.

    How much money will they bring ? A thousand dollars ? Ten thousand ?

    I think it will anyway be a drop in the bucket and the bad effect to the game and towards players and their game play I fear it will be much worse than whatever small revenue this tool might bring.

    Sure, it is only my personal opinion but I really do not like this addition and I think it will do more harm to UO in the long run.
     
  12. Babble

    Babble Guest

    This is definitely a bad way of selling stuff and has no long term vision.
    Except if they intend to upgrade the level of items in the next year so people start over again... else it is .. well something we wished for ... a level playing field where for cash you can now build what you want.

    And it will bring a few thousand for sure.
    And it only has to be temporary as I am sure they will have other items lined up
     
  13. Ox AO

    Ox AO Grand Poobah
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    I have no clue.


    An Item based game were the best item in the game is bought at Gamecodes web site.


    I will agree with Babble:
    "If I could guess, Cal was asked to increase revenue from UO and they came up with this.
    Not a bad method for short time profit, but I fail to see a longer term vision for it."
     
  14. Manticore

    Manticore Babbling Loonie
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    how could this affect imbuing?

    This only enhances so for metals, only brings resistance, or 40 luck, or more durability. Same for leather.

    With carpentry, you can't control what you get from heartwood only the success.

    Imbuing allows you to add and minus stats and skills wherever you want.

    Its apples and oranges folks.
     
  15. G.v.P

    G.v.P Stratics Legend
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    OP didn't list prices, so:

    Abyssal Hair Dye
    "As the name implies, color your hair with the satin darkness of the Abyss."
    ($3.99)
    UO Game Code Store - Product Details

    Forged Metal Tool
    "Having difficulty getting that quality piece of armor or weapon? Just need that simple boost to get you over the top. How about a tool that offers 100% enhancement."
    ($5.95) 5-charge version
    UO Game Code Store - Product Details
    ($9.95) 10-charge version
    UO Game Code Store - Product Details

    To me, the hair dye seems like it will be bought a lot by casual users, but I'm not sure about the forged metal tool. If the tool sells, that's going to be a lot of money for the team. I doubt anyone will buy the 5 charge, so that's 10 bucks a pop, an extra month of game play per. Could be a huge source of revenue if the powergamers get into it.
     
  16. Ox AO

    Ox AO Grand Poobah
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    you are not taking into account breakage and the loss of ingredients when you lose the items as it is now vs no breakage.

    This is going to destroy the imbuing market and give the ability for everyone and their grandmother to have the best items in the game.
     
  17. Ox AO

    Ox AO Grand Poobah
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    Of course power-gamers are going to get into it. They have no choice to acquire the best item in the game through UO codes.
     
  18. Beer_Cayse

    Beer_Cayse Guest

    <reaches into his derriere and pulls out a silly thought>

    what if ... and mind you - total speculation - what if they're starting this as a prelude to F2P UO?
     
  19. Cloak&Dagger

    Cloak&Dagger Guest

    I don't disagree with the down turn it could cause for the imbuing market. But I have to say it is not as detrimental as popps would like to think....He makes it sound as if people don't already enhance their items after imbuing, and thus means he has to buy this item now to compete? Does popps even play....more so, who is he competing with that he has to enhance? I know I never enhance any of my pvm characters items....as I am competing with the AI which...really...is not that hard.

    I am not sure how I feel about the new items, I wont pay cash for em...and I doubt they will be character/account bound. So maybe I will buy some in game, but then I would only really use it to enhance bows, so it might last a while...
     
  20. Trebr Drab

    Trebr Drab Guest

    With the server upgrades after we just had some not long ago? With Cal getting a stream ready to "explain" what they are doing? Naa, that can't be!
     
  21. Cloak&Dagger

    Cloak&Dagger Guest

    As apposed to the other 30 or so items already on UOgamecodes? Seriously...why would this be the item that they are using to make the leap?
     
  22. Martyna Zmuir

    Martyna Zmuir Crazed Zealot

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    *waits for PoF to be sold on UO Game Codes for $0.99 a jar*
     
  23. Sevin0oo0

    Sevin0oo0 Guest

    >>No point in farming for days and weeks to buy anything in the game now that we have uogamecodes were we can buy our stuff.

    LOL, I think it's funny as hell ... I'm almost to GM imbuing, and like all the Other skills they F'd up that I've flushed, guess imbuing will be next?

    I'm in the group that will Not pay a Dime extra over the monthly charge.
    If it can't be bought with in-game gold, it doesn't get bought. I'm waiting for the next booster and the New round of complaints by people who forgot the screwing they got on the first one
     
  24. Gowron

    Gowron Guest

    I'm still trying to figure out how you even claim to enjoy this game. I don't see why I would need that tool. I don't see why you should have to buy it if you don't really want to. Sheesh, I think I identified your probem. You seem to believe that you HAVE to do things in this game. Sorry, cuz, but the only thing you HAVE to do for this game is pay your fee. Outside of that, it's all a matter of how you want to play the game...

    Consider that, and see if your attitude improves...
     
  25. Slickjack

    Slickjack Rares Fest Host | Cats Nov 2010
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    Here we go again....

    You like the idea: buy the freagin tool.

    Don't like it: don't buy it.

    Easy, huh?
     
  26. Viquire

    Viquire Crazed Zealot
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    Crimson dyes, that's what this game needs!
     
  27. Ox AO

    Ox AO Grand Poobah
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    It doesn't work that way in this case.

    If you wanted to upgrade 10 woodland items it would save you about 300 to 500 million gold in imbuing supplies if you had to buy all the supplies from other players.


    that means 300 to 500 million will not be traded between players for each of these Forged Metal Tool.

    new players returning players and the average players would not need these high end items but they can sell supplies to those that do want them and who can afford them. Which means people coming back to the game will have a harder time making revenue in game.

    before these items there was no way one person could supply all the needed ingredients himself but now he can. Less money exchanging hands means a smaller in game economy. A smaller economy means less interaction between players.
     
  28. GreekHero

    GreekHero Guest

    Wow I am very amazed to see a lot of people here actually backing up EA selling stuff online through their website. Where did you guys come from? I find it sick, I find it disgusting. I think the whole idea behind uogamecodes is extremely lame. It is imo a complete rip off to players. Lame, lame, lame. I am NOT one of those that says that UO has come to an end etc but I feel embarrassed as a UO player that this website exists. Hell what is next, buy 1 mil gold for $1? Let us build your suit for $15? Big BS imo.
    "Mom can I have for my birthday that new UO laser gun from uogamecodes? It only costs $30 but is it has a use-best-wep-skill property so all my characters can use it".
     
  29. G.v.P

    G.v.P Stratics Legend
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    Well, it all comes down to time equals money -- whether you are the user or the designer. Will the items imbalance UO? Maybe. However, they'll also generate revenue for EA, which means, theoretically, more time to balance the game ;P.

    I'm with Manticore on believing these items won't negatively affect the quality of UO too much, with most enhancements geared towards the solo PvM end. However, there are some PvP concerns as well. I mean, in a month, when every dexxer and archer in the game is rocking a 24+ HPR suit, there could be some issues there. Will just have to see, I guess.
     
  30. HD2300

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    Dont mind hair dyes or neon mounts as JC proposed elsewhere. But the forge is another step (faction arties, imbuing) in killing off the PvE end game. When the PvEers leave, so does the UO cash cow and say goodnight UO.
     
  31. Viquire

    Viquire Crazed Zealot
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    Markee Dragon has a very interesting you tube video on the effect FTP games have had on secondary market sellers.

    So some of this mind set simply has to do with where you stand on the issues of acquiring items to sell en mass, or paying the company for the items and hopefully empowering the company whose game you play to make and maintain it better.
     
  32. Ox AO

    Ox AO Grand Poobah
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    i would much rather see that implemented then done that then what they did here.

    They made a huge mistake.
     
  33. Ox AO

    Ox AO Grand Poobah
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    maybe so but in this case they will cut the in game economy drastically. They would of been better off selling something else.

    Dang, sell the 12 year teleporters they would sell good. It will upset some 12 year vets but will not hurt the economy like this does.
     
  34. GreekHero

    GreekHero Guest

    I personally have no issues with the secondary market (given that the items/gold were acquired with legit methods). I understand the concept of "time is money". I am also one of those people that think that the secondary market helped UO to keep their player base. It is a great feeling to know that your "virtual property" might worth some real life cash. I have a major issue though with EA selling stuff online. Create an expansion or something we will buy it. Anyway, the way the game is they are forcing us to pay $30 extra per year, get your money from there. Do not come and sell us pixel crap on your side website. It is just lame.
     
  35. G.v.P

    G.v.P Stratics Legend
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    JC proposed neon mounts? Where's the firing squad? ;P.

    Imbuing is just another form of end game. You can actually still get better total intensity items from normal loot, if you fight the right things (champ bosses, peerless, strong box quests), although 100% enhancements will change that for sure. Faction arties are a great, fast way to suit up, especially if you're bi-shardal (or tri, etc.), and Factions needed some sort of a cheap gimmick since the RP/purpose is flat. Still, why would imbuing or faction arties kill PvE? You still need to farm imbuing ingredients to make imbued items, and how are you doing that? You had to make a suit prior to even accomplish your goal of farming imbue ingreds. Then you still need to employ a crafter to get the base items to imbue, and for factions, you still need to farm silver, or/and kill points, and even after all of that, what you'll do with the items you wear and use is simply more farming -- if you're the PvE type -- say trying to get a Slither, or a Tangle, etc., etc.. In theory, you farm -- or purchase ahead of time to avoid farming -- only to farm something else. That's PvE, no? Farm the next thing.

    Take pirates, for example. There's over a dozen named bottles of liquor out there, and then there are white dye tubs for cloth, and named fishsteaks. There are I think 6 named fishsteaks? So let's say there are at least 20 items out there to farm, just from pirates alone, but all you want is the white dye tub. You could farm niter by mining it, or you could farm niter by buying it. You could have the chars to make the black powder, or you could pay someone to make the items for you. You could track down the pirates and kill them to save time, capture them to get extra rewards, or you could just simply buy the white dye tub off another person. So, for example, I did all the hard parts, and someone else bought the tub off me. Doesn't really matter whether the person who bought it from me was naked or wearing a fully imbued and enhanced wooden armor set, does it? The person just wanted that white dye tub ;P.

    UO's economy will be okay ... there's always something else that needs to be farmed.
     
  36. Ox AO

    Ox AO Grand Poobah
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    The market that this is killing is not like a dye tub it is more like extremely expensive black powder. Relitively speeking they are not in the same category.
    200K gold to kill a ship vs 500 million gold saved for the 10 charges.
    Imbuing ingredients WAS the largest part of the UO economy.

    The black powder was a very good idea for the economy (interaction with other players).
    It is relatively hard to get and burns when used. It is to bad there are so few higher end items you can get from their use.
     
  37. Uvtha

    Uvtha Grand Poobah
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    lol you are such a drama queen.

    It costs like a dollar a charge to have a 100% chance to enhance. Only rich maniacs are going to spend money on something that stupid on a more than very rare basis. This item will effect nothing. The only thing it will do is if someone finds something uber, and cares so much that if it broke they would cry.

    Reminds me of how you were sure pardons were going to destroy the game.

    Stop freaking out over every little thing.
     
  38. G.v.P

    G.v.P Stratics Legend
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    To get the dye tub from a pirate ship you have to get the powder to take the pirate ship down. Farm in order to farm. Or, you could buy it -- and if you buy saltpeter, you're really just interacting with NPCs. To enhance items, you will first need to get the imbuing ingredients, the material, and the powder in order to set the items up. Farm in order to use the new item in order to farm something else (ie your next goal). Or, you could buy it.

    I think the point you are missing is I didn't spend any gold to get that white dye tub. I mined for a half hour, constructed what I needed, solo'd the first pirate I came across, got the tub, then sold the tub. I could have bought my way through the process, as you suggest most do, but I didn't, and really, I'm not sure how many do. Likewise, it takes roughly a half hour to get 10 imbuing ingredients. I'm not sure why a user would spend 500 mil on the lot, but yes, it's an option. Relics? Maybe, but even those are easy to get if you do champ spawns regularly, or unravel the right things.

    Fortunately, for those concerned, the game will continue to change. Users will remain lazy, new additions will force new templates which will force new suits which will require more farming, and until the game ends, we'll always have the option to either do the work ourselves or buy the final product instead.
     
  39. Merion

    Merion Lore Master
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    This!

    I don't like it very much either, but I will buy probably one or two to get my favorite pvp chars the best possible suits, but that's it then.
     
  40. Aurelius

    Aurelius Babbling Loonie
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    The slope towards items that replace in-game effort, material farming, skill success rates and such has been going on for a while, so I'm not hugely surprised that this has come along. I'd rather it didn't, but honestly we are a bit too far down the slope to stop the slide now, especially if it can help raise revenue for the UO 'product' in the current EA environment.

    Frankly my main concern is the old one about duped items - if the enhancing tool gets large-scale duping, the markets in-game for supplying imbuing materials will stop dead.... which leaves a lot of the game devoid of any 'gold value' at all. I still maintain the in-game 'gold economy' is just a joke, since it's based on an infinite supply and completely fickle changes in demand, but I can see a reduction in reasons players will have to hunt in many areas of the map in the fairly near future, unless some other new stuff is going to appear to replace the imbuing regs market.

    Not a bad thing if what replaced the 'making gold' aspect of some hunting areas with to have more fun because the monster AI is better and there are more challenges than before - and that does not mean a repeat of the 'give the beast double the resistances and a few special moves that autokill player' approach we have seen far too many times in the past..... but I fear a few more deserted areas of an already patchily populated game world!
     
  41. Manticore

    Manticore Babbling Loonie
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    I bought a couple of bottles last night just to enhance my old event items. I've always wanted to add a few more resistances on them and I had a lot of fun doing that. See the key words "a lot of fun". Will I buy 500 of them, of course not, but a token here and a token there from time to time is perfectly ok with me. And I think that's the intent of EA was for those who don't have the time to farm or the gold to buy off vendors and wanted to finish a few pieces for that perfect suit can do that. Besides, when the heavily worn imbued perfect suits gets worn out more imbuings are still needed right?

    Bottom line is, if EA thinks it is important to introduce something that will keep their margin up at the end of each Quarter, isn't that the most important thing for us Subscribers? It's not rocket science folks.

    Would it make all you nay-sayers happy to see an announcement that says "Due to all you nay-sayers, we're going to take everything off UO.Game stores effective immediately. O, BTW we will also cancel all subscriptions by the end of the month because unfavored profit margins".

    This game has evolved quite a bit since I first started playing in 1997. In the biological sense of the word "evolution" is survival and this game has done just that which is why this game kicks-ass compared to all other massive multi-player on-line games and has won numerous awards including the Hall of Fame. We as players in order to really enjoy this game must also evolve as well.

    They find ways to keep this game alive so shall we find ways to enjoy this game and thrive.
     
  42. Hey Pops
    I AGREE!

    As I talk about the journey. I see the destination is now UO GAMECODES and buy what you want. Wow. That really improves the game.

    Argh.
     
  43. Wenchkin

    Wenchkin Babbling Loonie
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    I actually don't have a problem with either of these items.

    Firstly, there have always been players with the RL income to buy their way to the top. Whether buying items for RL$ or training a character... it happens in other games and quite honestly it's here to stay.

    These items, if they produce a tradeable token in game, give the "buy to win" players a secure option which profits EAM rather than some shabby illegal operation who knows where. The players who don't want to pay RL$ can pay gold for them in game instead. Offering the token sellers a way to safely buy gold too. But normal players who don't pay RL$ for the codes still benefit if the profits from these code sales are turned into investment in developing UO.

    I'm not saying 100% success on enhancing something is a good thing, but I do understand that a determined player with a lot of RL$ would probably pay individual players the cash to save themselves effort. And casual players with limited play time may find they can compete more readily if they can enhance items with this level of success. Better the cash ends up in EAM's piggy bank than some random scripter. I think anyone who buys a ton of these codes falls into the "more money than sense" camp, but they're adding to the UO coffers so whatever floats their boat :p

    And if this is leading up towards F2P then I'd support it further.

    Wenchy
     
  44. Picus at the office

    Picus at the office Certifiable
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    Hair dye I shall never use. The other item I guess I could see some relative value for it but $10 seems to much for the limited usefullness of the item.

    You could make some wood armor with HPR2 which is not that hard, I've made a few of these suits and the break rate was reasonable but the end result was not nearly as grand as expected. I guess with this tool you could make a more specific suit then what I made but mine are not to shabby. Heartwood, as other posters have mentioned, does not have a specific enhancement that comes with so you could burn all charges and never get what you want. I could see someone wanting to make a suit for a tamer/luck person using this but really only once per shard if that many times. Every archer has a 40ssi bow(s) so this is out of the question. One might see the odd enhanced sampire specific slayer being made to hit 100 hit damage.

    Any other ideas what one would use this for?
     
  45. BluDjinn

    BluDjinn Journeyman

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    I could care less one way or the other about the new enhancing tool.

    I mean come-on most veteran players already have custom made uber suites built around arties or event drops.
    When you add imbuing to this I'm not sure that many players will think it necessary to buy this tool.

    But I would be willing to buy some lobster traps that I could set to give me a 100% chance to catch the crab or lobster of my choice .


    :spider: :wall:
     
  46. Viper09

    Viper09 Grand Poobah
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    Pft. Everytime they add an item to gamecodes I see the same bs everytime. People complaining that everything is getting put onto the gamecode website. Well, don't like it then don't buy it. Everyone complaining is seriously blowing this way out of proportion.
     
  47. Sevin0oo0

    Sevin0oo0 Guest

    I've seen gold at 30 CENTS @mil

    Looks like they're going the way Other games are, only thing is that the Other games Also have actual GM support and a lot of Dev communication - that's gone from UO ...probably forever
     
  48. Ox AO

    Ox AO Grand Poobah
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    Obviously you haven't attempted to make the armor or weapons that are most affected.

    Why are you even in the conversation?


    Really?


    it used to take at the very least if you know what your doing and if you are lucky about two or three hours a day for 2 1/2 weeks of farming for imbuing ingredients of all types in order to make one piece of armor. That is why people buy the supplies to help make the suit.

    Now you can do that in about three days.
     
  49. Lynk

    Lynk Grand Poobah
    Stratics Veteran

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    Not everyone plays the game for the same reason you do.

    You play so you can earn your items the hard way and gripe about everything on Stratics.

    I play to PvP, thats it. Any PvM or crafting I do, is purely to supply my PvP char.

    I don't want to become lost in a fantasy world, and I'm not looking for some weird sense of accomplishment from doing something the hard way in a video game.

    What I want is to get home after a 10 hour day, log into vent and PvP for two hours before going to bed to start over. I don't want to spend 2 hours a day for two months straight farming ingredients only to have 80% of my armor break when I try to enhance it. That isn't fun TO ME.

    Why is your play style more important than mine?
     
  50. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

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    Couldn't of said better myself.