So I had a thought for what i think might be a fun build but i've not used many of the skills or tested this build. 120 Fencing 100 Alchemy 100 Poisoning 100 ninjitsu 100 hiding 100 Stealth max dex high strength some int and an elf for the mana In my wild imagination I'll be able to walk up and poison anything that's not a poison elemental and pop back into the shadows with a smoke bomb or less. Then, maybe, take some pot shots with shadow strike, mirror images, maybe death strike, or ki attack. That's a lot of imaginary power right there. well that's only 620 Skill and my cap is currently 715 soon to be 720. So, I'm torn on where to put the remaining skills any thoughts? I was thinking: detect hidden, for pvp; spirit speak, for healing; magery or necromancy, for travel and other bonuses; or tactics, for bonus damage. I also thought about parrying, resisting spells, tracking, or spellweaving. What do you all think?