I recently took an Archer out of storage and was contemplating a change in template. I wanted to give poisoning a try, here is what I've come up with and why: 120 Archery (100 Real, +20 w/Hunter's Head Dress) 90 Tactics (Minimum for special moves) 90 Anatomy 100 Healing (With the recent healing changes I'd rock 120 but it wouldn't fit) 120 Resist (self explanatory) 120 Ninjitsu (throw dp ninja stars if out of mana) 100 Poisoning Thoughts are to use DP ninja stars (now that poisoning level of ninja stars is based on poisoning skill) and Serpent Arrow special move. Other archery specials for pvp will be used as usual. Typical suit with ~10 MR, above 45 DCI, 45 HCI, 70 Physical, 75 Fire, 60's cold, 75 poison, 60's energy. 40 LMC, 50 EP equaling 181 Stamina/150 Dex, 150 HP, 95 ish int, ranger's cloak for the 5 SSI. Does this seem viable or am I crazy to try and rock a nox Archer? He has been a stealth archer and a fairly successful one but I wanted to try something a little different.