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Old top end bods..smith and tailor??? waste of time now???

Discussion in 'UHall' started by THP, Jun 19, 2011.

  1. THP

    THP Stratics Legend
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    u tell me......

    what can a verite/val hammer make or a barbed kit make that cant be now crafted by imbuing????

    have EA lost the plot WITH the Bod system...sure fort powder etc is still good to go.....but what of the old time high end ****??????
     
  2. WildWobble

    WildWobble Sage
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    sweing kits are junk now except to make some base items. An exceptional crafted peice of armor non magical is higher resist base then a magic item base resists so you can make better with imbue for tailor made goods however gold-val hammers still usefull, all the ml weapons that gain a free mod are one item they are still good for not to mention verite/valorite hammers can do 5 mods + excep bouns = 6 mods so better and potentially better intensity total also. Basicly i burn high end hammers on leafblades of ease hopeing for something like this:

    50 hit lower attack
    40+ Mana leech
    40+ stamina leech
    hit spell or slayer.....
    20-30 swing speed increase
    40 dmg increase
    use best weapon skill.

    so thats 7 mods so yes they high end hammers can still be handy though alot less potent now with imbue out there.
     
  3. Clog|Mordain

    Clog|Mordain Lore Master
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    A guildie has an insane warfork that cannot be replicated with imbuing.. If i could remember the mods of the top of my head, i would tell ya, but I am shocking with that sort of thing
     
  4. Winker

    Winker Babbling Loonie
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    I made a val Mempo last week from a val hammer

    2 MR
    2 HPR
    8 LMC
    Mana Increase 8
    11
    22
    6
    24
    6
    Mage Armor

    It will last for ever as it can be POF'ed

    Cant make that with imbuing!
     
  5. popps

    popps Always Present
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    Actually, I see this as a very good thing.

    While BODs were highly scriptable, and so a few had access to great advantages, now with imbuing things have changed much. First of all, imbuing is not much scriptable, from gathering resources to the actual imbuing. Second, imbuing is accessable by all players, legally.

    So, I find this design as brilliant because it made scripting BODs worthless (but for PoF) and so addressed scripting there, and it brought back to ALL players the ability to better take advantage of improving items, not mainly to scripters as it was before.

    So, for me that is good news. Scripting has to go away from Ultima Online and making Bulk Order Deeds, at least for runics, worthless to scripting, is good news.

    Unfortunately, BODs are still scriptable for powder which imbuing requires in high quantities.
    I would welcome a change that made Powder of Fortification no longer coming from BODs but from other areas of the game which cannot be scripted so as to nullify totally scripting with Bulk Order Deeds.
     
  6. Winker

    Winker Babbling Loonie
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    you're a fool to your self, there is nothing in the game that cant be scripted
     
  7. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

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    I don't see the high end runics as a waste - as others have pointed out, the hammers will always make items that cannot be replicated with imbuing, as well as SE armor that's medable (and even regular armor that's not - most sampires could care less about active med).

    Even Barbed kits can do armor that better than imbued - while it's more difficult, the barbed kits are now 1/10 or less the price of a high-end smith tunic (and some pieces of armor!), and relatively easy to get (technically, 1 in 9 small tailor BODs fit one of the EIGHTEEN larges that gives a barbed kit 100% of the time, and about as many that fit larges that can get the random upgrade.

    I personally use a pair of barbed leather gloves with 4 resist properties and 17% LRC, that total more resists than the Kasa of the Ra-jin (also on the suit), and the two combined will allow me to actually include the pendant of the maji in the suit without dropping below all-70s - and that's just one that is roughtly equal to what you'd get imbuing a regular leather piece to 500% - it could have been 115% intensity higher in just those properties.

    So, even just counting 1.0 intensity properties, at max intensity best case scenarios....

    1. A runic crafted item in barbed (made initially, or enhanced later using the tool) could be 98 resists (4 +15% resist properties) and 1 property additional.

    2. To get the same intensity item from imbuing, you'd have to get +11% in the non-imbued resist while crafting in regular leather, and use the 100% enhancing tool to enhance with barbed. While the total intensity is the same, odds are the only resist equal or better than the runic's will be the one with the +11%, with the other 4 1%-4% lower each.

    If the properties aren't 1.0 properties, the potential superiority of the runic items gets even greater.

    3. Runic made item - only 2 resist properties, and 3 non-runic properties averaging 1.2 imbuing weight, all at 100%.
    15(base)+11(Ex/lore)+12(barbed)+30(runic) = 68 resists, +360% intensity

    4. EX leather, enhanced, managing to get all 20 EX bonus points into 3 of the 5 resists (odds of occurring so miniscule it might as well be 0), same properties. Enhanced with tool.
    360% intensity non-resists. Resists are 15(base)+20(ex/lore)+12(barbed)+140% intensity in the two 0-added resists (only 16 points!) = 63 resists!

    So, in this case, the runic item still is potentially 36.67% higher intensity than the closest equivalent imbued item.

    What it comes to is getting something that's got that kind of "wow" power, from the random rolls. But, with barbed kits going on some vendors for substantially under 500k (and it costing about the same to imbue one item with 3-4 properties), it's well worth rolling the dice at the BEGINNING of the suit creation process to try for 1, maybe even 2, high-end items to go with your chosen artifacts, to then imbue the rest of your suit around.

    Heck, one of my characters ended up with a couple such items for their suit, and ended up with their only imbued items being jewelry.
     
  8. popps

    popps Always Present
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    Then, if scripting is all over and at an all times high in Ultima Online, why the Policy does not get changed to make scripting legal ?

    Why maintain scripting as a non legal activity in the game ?
     
  9. Winker

    Winker Babbling Loonie
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    Well Popps, They have the numbers in front of them. They took the decision not to ban/warn/do anything to all the accounts that were found to be using 3rd party software.

    Why not?

    You tell me!

    But the fact remains, if you can do it in game yourself, it can be scripted to be done automatically. All it takes is for some one to take the time to write the script