I hope I don't get flamed but this is just my own story which is totally truth. The reason why I make this post is because I just checked my UO friends in whatsapp, they said, UO has nobody to play with... and the joy of playing UO seems like lacking so much compare to before... Back in like 6-7 months ago, when UO decided to change the faction point ranking system and the artifact purchasing system, I probably is the only or nearly the only person who stepped up and said this type of implementation will totally eliminate factions pvp especially in cross shards... it will also effect the # of accounts one have to sustain which is not healthy to UO overall. I don't know, is it true? It's true in my shard and my cross shard "Asuka", but is it true to any other shards? I dont know, someone can share their opinion here. Because if one person is willing to invest 2 accounts UO because they can customize their chars more easier, they are more willing to do so... and if they can't even customize, they probably just gonna stick with 1 account or even delete it... Honestly, as observed, some pvpers that I know of really did cancel out their accounts (well just feel free to correct me if I am wrong... anyways its just I know of) Myself, I had 6 accounts, and now I barely using 1-2 accounts MAX because all my other accounts needed to reset up in armor and weapons etc.. which is just honestly a waste of time and not cost efficiency. I feel that UO nowadays are just not so player friendly. Having a wonderful game like this for over 15 years (I have played since 1997), I kinda feel disappointed with this game especially in the PVP aspect. They do have great contents on the PVM aspects, but for PVP aspects and artifacts/equipment distribution, I am totally disappointed of this UO system. Those minority who got the time to farm for example the most recent "bracer" with 40 fireball, more resists, etc... now we get a minor version replica... which I think UO is taking the first step to get into the wrong direction... you're discouraging players to enjoy your "replica" system. Well, I think I am speaking too much and maybe not to the main point. The main point I would like to say is that, if UO would like more lives in faction and faction pvp like before, the ONLY method is to implement the NEARLY free artifacts again to open for everybody again... otherwise, it will just continue to make more dead pvp activities. I do agree that maybe there will have increment of PVM activities such as the new content EXODUS which I take a barely 1 hour to easily NEARLY solo it myself.... but it gets boring very soon... PVP should be one of the key aspect to keep a game alive. You go to Felucca, you dont see any pks... so why make a Felucca. Why not just delete Felucca and make everywhere Trammel In my opinion, to improve pvp, is to be "open-minded" and just reintroduce the old faction system with nearly free AF and then implement new activities start from there for encouraging new players for trying the system. Uh... well I dont know where I am at now... but I hope I am not getting flamed for express this type of feeling to UO.