Maybe I missed it in all the info flow preceding and following the SA release, but I was taken off guard last night when finishing my first piece of imbued armor. It was a gargoyle kilt, that originated from a 120 tailor/ 100 arms lore crafter. It began with resists only, 12/11/8/11/8. I put LMC 8, MR 2, LRC 20, Poison resist 15, and luck 90 on it for 500/500, in that order. What I failed to notice, until complete, was that the 15 poison resist only increased the resist to 21. I had expected 26. I'm not sure why it happened, but either the exceptional bonus, the arms lore bonus, or both, did not "count." It shows 500/500, so the calculator did include all 15 vested points. I'm tempted to go back and try reimbuing only 10 poison to reimbue luck to 100, but fear all that will happen is the item will loose points it once had. In theory I suppose what occured was that you can't can't imbue higher than armor base +15, with any other bonuses lost in the process, but really don't know. Just something to be aware of as you template your gear!