Am I all alone in wanting an option to add or not add the exceptional damage bonus to items crafted? Has this been lobbied for before and I just missed it? I'm finding it pretty ridiculous that I've spent time 120/100'ing my crafters only to remake more crafters of lesser skill to avoid the exceptional bonus that defaults to items eating up 1 out of 5 properties. I'd like to be able to craft exceptional items with 500 Weight and 0 Mods on them prior to the imbueing process! Am I all alone here or does this seriously need to be looked at? It's absolutely asinine to me that I'm using an inferior crafter to craft items I deem desirable. I do not want DI on any of my weapons..NONE!