I have a Paladin macer char. With a new suit he will get: all max res (probably 75-90/75-70-85/70-75) 45 hci, 30 dci (may be 26 dci), 100 di, 20 ssi 100 hml, 100 hll, 45 hsl, super slayer, 30 hld 4/6 cating, 45 lmc (with plate bonus), 10 mr 150 HP, 165 Stam, 115 Mana (need just 120 Stam for max speed) There's a free mod on the ring (I'm going to remove 50 EP). So I can imubue: 1a. 8 int 1b. 12 skill points 1c. 15 skill points (but (total) 26 dci only - I compensat this with refinement) He was initially designed to have 6x120 Mace, Tactics, Parry, Anatomy, Chivalry, Resisting. I have questions about skills. I could 2a. Get 50 bushido (mainly for honor and less important - mana reduction) 35% block -> 22% block two skills 120 -> 100 (probably Anatomy, Resisting) 2b. Get 72-75 healing (mainly for stunned/charmed situations) three skills 120 -> 100 (probably Tactics, Resisting, Parry) 2c. Get 15-35 SW (mainly for GoR) or Focus (for mana regen and healing stone) (Although I'm not sure I will be able to find Arcane Circle with more than 20 SW) 2d. Go with 6x120 Add 8 Int to the ring or 8 LMC to the ring and 2 MR on armor. 2e. May be some other variants. What do you think about this? Any advices?