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Penalty using a shield?

Discussion in 'UO Warrior' started by Riply, Nov 9, 2012.

  1. Riply

    Riply Lore Keeper
    Stratics Veteran

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    It's been a while since I posted on this thread. But with the reforging and changes to weapons and armour
    my interest has perked up again.
    I've decided to ditch anat and go with 60 parrying to get to 300 combined skills for lower mana use on the special moves. I went and checked on the main UO site concerning blocking ability and with out shield and parrying my ability to block was only 5% either with a one handed or two handed weapon.
    But with parrying with out a shield and 120 weapon skill and 60 parrying my one handed and two handed
    blocking chances go up like 4 to 5 times. With a shield it remains at 5% the same as with out the parrying skill.

    My question is are there any other concerns if you equip yourself with a shield and a one handed weapon
    besides the blocking chances with out it. Thus affording you the oppurtunity to have more mods on your temp plate such as SSI etc.
     
  2. Pirate Roberts

    Stratics Veteran (LooT)

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    No potions, and if you have bushido it drops your chance to block to 0. What's your template and preferred hunting spot?
     
  3. Deception

    Deception Sage
    Stratics Veteran Stratics Legend

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    The only thing you lose by equipping a shield when you have parry and bushido is the chance to block. If you have 120 bushido and 60 parry, your 2-h parry chance is 22.5%, while your 1-h chance is 20%. Compare that to the 5% chance you'll have if you equip a shield. However, if you aren't having problems surviving melee opponents, then perhaps the SSI/DI/DCI etc you could get from a shield would outweigh the 15-17.5% extra chance to block. That is a decision you'll have to make for yourself.

    Hope that helps
     
    kRUXCg7 likes this.
  4. Riply

    Riply Lore Keeper
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    Thx for the input, that's pretty much what I came to as far as a conclusion on using the shield or not.
    I have been fighting just some simply things atm such as the skele knights that give your bones in the grave yards. The ratmen in the cavern of the discarded for
    imbuing ingrediants, and the clay golems in Shame for some of the new 10 SS rings or bracelets. Not to much of a challange there actually, but I did find on the next level down in
    Shame that the Fire elementals were a challenge, I need to be better prepared for them next time I go down and faced them.
    I'm in the middle of changing my fighting skills but basically this
    sword 120
    tactics 120
    resist 120
    chiv 75 or so but may ditch it
    parry 60
    necro 99
    bushido 120

    Going to try for 10 hci on woodland armour on gloves arms chest and gorget, curently have 5 HCI that I made when imbuing first came out
    Resists almost all maxed out
    like 34 lmc
    DI with weapons at 35 comes to around 95 or so
    HCI and DCI currently at 45 each partly do to rings and braclet but when I make the armour that will change
    Str at 144 and HP at 147
    dex at 150 and stamina t 183
    int at 10 and mana at 59
    with the correct weapons i can leech mana and stamina when i need it and being in vamp can heal pretty well with that along with confidence

    Never really did much with the champ spawns or those elite monsters but held my own with most of the mobs in the abyss including the renowns.

    I'll have to test now if I likie using a shield or not once I go with the 60 parry skill which I may increase to 120 and ditch the chiv skill. Being a pretty old player I tend to
    try out the old areas first to test then move forward.

    Thanx for the feed back!