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Perfect Stats?

Discussion in 'UO Fishing and Treasure Hunting' started by Deep Ellum Dan, Dec 31, 2014.

  1. Deep Ellum Dan

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    So, I have been working on a Treasure Hunter and looking for feed back on where my stats should be.

    Currently, I have the following:
    Str: 111
    Dex: 107
    Int: 12

    Now, all I want is enough mana to recall, which calls for 11 mana.
    Where is best for my Str and Dex? Does a higher dex have much to do with Treasure Hunting?

    I will be having some fighting skills so I can handle my own since I also use this toon for supplying my blacksmith with ingots... here are my current skills and feel free to provide feedback.

    Anatomy: 35.2
    Cartography: 78.3
    Fishing: 70.7
    Focus: 87.6 <---- not thinking i need any focus at all so gonna dump it.
    Healing: 26.5 <--- I do want to be able to some healing if i ever had to
    Hiding: 36.7 <--- might be useful, not sure yet if i want to keep it or not...
    Lockpicking: 83.6
    Magery 44.1 <-----not sure where would be ideal to recall most the time
    Mining: 100
    Parrying: 35 <---- not sure if really wanted/needed
    Resisting Spells: 41.6 <---- same, not sure how much is wanted or needed
    Swordsmanship: 43.1 <---- seems to come in handy for me, no idea where it should be
    Tactics: 37.6 <----- same as swordsmanship

    Looking for your thoughts and comments with what I am wanting in a treasure hunter.
     
  2. DreadLord Lestat

    DreadLord Lestat Social Media Liaison
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    What are you trying to do? I am very unsure due to the amount of skills that you have listed. Is this a character to solo chests with? What level do you want to peak at?

    It seems to be a dexxer so I would recommend something like this:

    Swords 120 (105 real +15 jewels)
    Tactics 120 (105 real +15 jewels
    Anatomy 120
    Healing 100 (85 real +15 jewels)
    Cart 100
    Lockpicking 100
    Chivalry 120 (105 real +15 jewels)

    This would come out to 720

    I do not run mining at all. If you use the EC (Pincos UI 6), you can enlarge the treasure map and make it semi-transparent, enlarge the player map, and then put the treasure map over the same area on the player map. You then see where you need to dig and it can normally be found within 30 seconds to 2 minutes. The EC also has great macros and you can make a macro to hot key digging and makes it easier.

    If you have to have mining, I would swap cart out for mining after you decode the maps.
     
  3. Deep Ellum Dan

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    Great idea to swap out cart for mining..I can go and decode all my maps then make the swap and go hunt them. Ya mainly solo at least on the lower level maps with my fire beetle although i should probably get a better pet when going out, that is if i am able to control one and if i have enough stable slots....
    since he is an overlal treasure hunter, fishing is a requirement for me to have, if i had soul stones, i could just swap eveything out but unfortunantly, I dont have any.
     
  4. DreadLord Lestat

    DreadLord Lestat Social Media Liaison
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    You could drop Anatomy or Tactics to squeeze in Fishing. If you drop Tactics, you lose 81.25 Damage Bonus. http://uo2.stratics.com/skill-guides/skills-and-professions/tactics

    If you drop Anatomy, you lose up to 65% Damage Bonus http://uo.stratics.com/content/skills/anat.shtml and then your heals from bandages drop from 39-63 to 19-43 which can be substantial when doing level 6 and 7 chests. http://uo.stratics.com/content/skills/healing.php

    I personally would put fishing on another character if I did not have any soul stones but that is just me. I hope this helps. :)
     
  5. Deep Ellum Dan

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    What about stats as far as dex and str? How much more important would one be over the other? Currently, with my armor/jewerly/weapons equipped, my stats are as follows:
    STR: 118
    DEX: 124
    INT: 16
     
  6. DreadLord Lestat

    DreadLord Lestat Social Media Liaison
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    I would make sure to have enough mana to cast Enemy of One every 3 minutes with enough reserve for an emergency heal with close wounds. You can adjust your stats with MR and Intel bonus on jewelry if you need to.
     
  7. Deep Ellum Dan

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    Why would you prefer chivalry over imagery?
     
  8. Basara

    Basara UO Forum Moderator
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    For melee, Chivalry has the following advantages over Magery :

    1. No supporting skill needed (Magery requires Eval for damaging spells). The power of the spells are based on skill level and karma.
    2. Chivalry doesn't require Spell channeling weapon & shield - stuff stays in your hand when cast.
    3. Furthermore, the buffs from chivalry are more effective and easier to cast than the few Magery buffs. Better versions of magery buffs can be done via potions, and if you MUST have protection, it can be cast from scroll at 0 Magery by anyone (it might just fail a few times, but you wouldn't be casting it in combat anyway). And, Divine fury is a lot easier than carrying refresh potions
    3.a. Dispel evil is an easier replacement to cast than it's magery equivalent, and Holy Light can be spammed quite well.
    4. Tithing is much more convenient than cramming LRC on the suit or carrying regs. You just tithe gold at the shrines, and you're good to go.
    4.a. This is ESPECIALLY important healing up after being rezzed by a wandering priest or shrine. You can cast Close Wounds while buck naked.
    5. Chiv's Sacred Journey has always seemed to be better for me than Magery's Recall. OF course, neither works on SP or Mugen, but elsewhere SJ is a lot easier, and requires no regs other than tithing.
    5.a. You can actually use SJ as a replacement for Invisibility, in that you can precast it, target a rune for a nearby location when the spawn pops, and then walk back to the chest, picking off the spawn one at a time, instead of the risks of a failed invis, being revealed, and being attacked by all the spawn at once. This is especially true for Fel maps, where you might have move-through issues after just one hit.


    You probably don't need 120 stamina unless using a really heavy weapon. You'd be better off at 90-100, with the rest in Int for mana. Weapons with mana leech (and mana drain too, if possible) are better.

    I'll repost my current melee TH later.
     
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  9. Deep Ellum Dan

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    Thanks! That is some great information and I will try it out
     
  10. Deep Ellum Dan

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    I do read that LRC affects tithing costs
     
  11. Basara

    Basara UO Forum Moderator
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    It does, but you still have to have as many tithing points as the spell requires to cast it, even if they aren't used (unlike regs for other spells). If you don't mind the gold costs, tithing and not worrying about LRC allows slots on the suit to be used for stuff other than LRC.
     
  12. Deep Ellum Dan

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    Ya tithing is no big deal
     
  13. Basara

    Basara UO Forum Moderator
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    BTW, my template I mentioned before:
    Human
    Stats scrolled to 260
    With Equipment
    Strength 112
    Dex 120
    Int 67
    HP 116
    Stamina 120
    Mana 67

    Skills (with Equipment)
    Anatomy 100
    Chivalry 100 (real 60)
    Healing 90
    Lockpicking / Cartography 100 (only have Cartography when decoding maps; lockpicking for digging)
    Mining 90 (100 when digging, using a Jacob's Pickaxe from New Haven; Once dig starts I switch back to my weapon)
    Parrying 103 (real 87)
    Swordsmanship 120 (real 100)
    Tactics 100 (real 93)
    803 total
    Swords and Tactics need to be at least 90 real for both weapon special moves.
    I also have done the Spellweaving quest and can cast Magery & Spellweaving spells as if I had 20 skill, as per human Jack of All Trades ability.

    Suit has some room for improvement (only 25 HCI, 21 SDI, 1 FC, 1 FCR, 14 LMC, 265 luck), but provides 83 skill points for template and 76 DI.
    I'm hoping that some of these will improve from loot, as there's only two crafted/reforged items, imbued jewelry, and everything else are drops (1 doom, 1 Treasures of Tokuno minor, 1 ToT major, 1 minor artifact, a shield from Slasher, a robe and cloak from events, an orb from t-maps, a CC from Mel and boots from the cleanup points)
     
  14. Deep Ellum Dan

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    Wow +40 chivalry... What all is giving you that much?
     
  15. Basara

    Basara UO Forum Moderator
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    Sign of Order (shield drop from Slasher) gives +10, and I imbued +15 on both my bracelet and ring.