1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest! Tonights Maintenance is complete and the Stratics Community Wiki is now live. Please see this thread for more details.
    Dismiss Notice

[Blacksmithing] Petition to get damage increase removed from runics!

Discussion in 'UO Craftsman' started by kantoska, Jun 7, 2009.

  1. kantoska

    kantoska Guest

    Sorry, a little bit of a rant here, but it is frustrating burning through a bunch of gold/bronze hammers to see a property wasted on damage increase, for example getting a wep with 42% damage increase instead of the exceptional 40. Anyone else agree?
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    I agree - after all, the Exceptional bonus is now so close to the max property value, there's no reason to have it as a runic bonus. They should just change the ore types to give additional DI, like the woods, and remove it as a runic roll (but leaving it as a looted item roll), and having DI a property addable to a weapon using imbuing, that doesn't follow the normal imbuing limits - IE can be added to a 5 property weapon, and does not count as a property for adding other properties).
  3. mutau

    mutau Guest

    I would like to see Balanced become "slightly" more frequent.
  4. kantoska

    kantoska Guest

    I agree, weapons need to be able to be enhanced just like bows. Even just 10 SSI would be so helpful on a nmber of weapons I have looted. I do disagree with you on the imbuing thing. I think that val hammers should be unique in there ability to provide 6 properties, with imbuing only able to give 5.