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Pets wasting mana on healing & invs

Discussion in 'UHall' started by DarkScripture, Feb 3, 2009.

  1. Can we get someone to look at pet spell casting . My pets waste ALOT of mana on healing themselves when they have not been hit. They also cast invisable alot to no effect. Only to retarget the creature they are fighting.
    I would like to see a list of spells my pet can cast, and order them to best suit the targets we are fighting. I think with other players' input it could change pet casting for the better. This is not about PvP-ing with pets, and would like to avoid bring up PvP with pets in this thread.
     
  2. over a 3 min time. I have a group of fey cast greater healing over 80 times
     
  3. Thinking on it more.
    If your pets can cast 2 spells chances are it's not very smart to start out with. Some creature have very high Int and thus making them smarter. These pets int and the controlers Lore should allow more control. I don't mind the control needing to be skill based. In fact would be better. The issue with that is controling pets that are summoned and not having lore. Maybe the lv of control you have could be based off the needed skill to summon. Scaled more or less.
     
  4. Farsight

    Farsight Crazed Zealot
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    Can't talk about pet AI without bringing up PvP. That kind of thinking is what caused greater dragons in the first place. The first thing the devs need to think about when considering a change to anything relating to their characters (pets, pots, weapons, heck, even crafting) is "How will players use this to kill each other?"

    But you inadvertently brought up a good point. Monster AI stinks.

    But I'd rather improve my pets' pathfinding than pick and choose what spells they cast. I mean, caught up of a little rock? It's a flaming dragon for goodness sakes! Step over it!
     
  5. How about making it sort of like summoning your mount in the fact that while you are directing your pets you are frozen in place and visable, auto revealing the controller. A tamer like this would not be able to stand around in that type of combat long.
     
  6. Karthcove

    Karthcove Guest

    Once I trained my pets up to higher magery stats they stop casting invis - been my experience with numerous pets. I wish they would fix the monster/pet teleport issue.

    There are many times I wish they would cast more heals than they do...
     
  7. I'm against selecting what spells they can cast if thats whats being suggested.
     
  8. I would like to be able to sort or pre-select which spells my pets can and cannot cast in a gump menu. Make it something that has a cooldown, and something that is not doable while the pet is in combat.

    Also, it should be only available if your Animal Lore is high enough. Just put the list in the current Lore gump, and have check boxes next to all the spells the pet can cast.

    I know that everyone who is not a tamer, and some people who are tamers, will disagree. That's okay. We don't all have to share the same opinions.
     
  9. Kayhynn

    Kayhynn Certifiable
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    I've had no problems with mine casting invis or heal. Then again, I actually do heal them during fights.
     
  10. Valthonis

    Valthonis Guest

    yes i agree ai needs improving from what i have sceen but it is the sort of problem that couses grater dragons and the only one who thinks there grate is the tamer controling them lol
     
  11. It would be abused I think, 2 bakes, 900 mana, 22 flame strikes, landing 4 per second, maybe with an imp set to feeblemind/poison only.

    It'd be getting called to be nerfed no sooner than it'd got put in.
     
  12. Lynk

    Lynk Grand Poobah
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    Horrible idea, why? Because "Oh look at that, I selected the only spell my pet can cast to be flamestrike and explosion."
     
  13. Do warriors have their special moves go off randomly?
     
  14. Do mages cast while moving? While being uninteruptable? While having full melee abilities? While stacking specials? While having 300+ hp? (mares & up).
     
  15. Ever fought a Lich Lord Paragon?

    The answer is YES.
     
  16. ATLPvPer

    ATLPvPer Journeyman
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    Morganna, we aren't talking about Liches, we are talking about players.
    I know you all do not care about PvP, but we do. If you are going to try to make it so you can 'set' your pets spells, you are going to ruin PvP.
    LORD GOD's scenario is just one of many examples.

    And then you come back with "Do warriors have their spells go off randomly"
    That is similar to saying "Is the sky blue" it has no relevence. A warrior is a person. A pet is a monster being controlled by a person. You, as a tamer, can choose what spells YOU cast, just like the warrior can choose what specials to use. Your example has no bearing.
     
  17. That's your opinion.

    I do not see how allowing or disallowing specific spells on pets is going to singlehandedly "ruin PvP".


    If I am controlling the pet, then why not allow me to control the pet fully?

    Warriors and Mages can choose what specials and spells they use...while tamers cannot do the same for their pets.

    Perhaps this could be a trade off for the nerfs that are sure to come to pets due to the large amount of whining from non-tamers.

    Let me ask you this:

    Do you believe that tamers should have a viable place in PvP? Or are you just one of these people that thinks tamers and pets should be barred from PvP entirely?

    The original poster did not bring this up to start an argument about tamers in PvP, yet the very first post by anyone other than the OP was doing just that.

    If the devs added spell control to pets, then perhaps they might need to make other adjustments to balance that for PvP...ever think of that?
     
  18. It Lives

    It Lives Lore Master
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    Its a great Idea of pre-selecting what spells my pet will cast,

    I like the thought of changing my weapon in battle/before/after it makes things more interesting keeps the other player guessing and adds more risk to the the battle.
     
  19. Clearly some tamers (myself included) would really like a little more control over pet casting - its frustrating when our pets waste mana invising or healing when they're full on health.

    Just as clearly some other people, tamer and non-tamer, don't want tamers to have that control, because, frankly, most of us WILL just have our pets casting Flamestrike, Explosion, and Energy Bolt, and with pet casting as it is, that seems fairly overpowered.

    I still think the idea is worth keeping... so why don't we have something like categories of spellcasting, accessible (as mentioned before) through the animal lore spell gump?

    Offensive: Damage spells (including Harm, Magic Arrow, Fireball, Lightning, as well as the better Ebolt/Exp/FS, perhaps with Bless as well)

    Defensive: Protective Spells (healing, invisibility, Bless, Arch Cure, etc)

    Buff/Debuff: Bless, Curse, Poison, Paralyze, etc.

    Balanced: What we currently have.



    Is that enough control for us tamers, without being overpowered for PvP?
     
  20. ColterDC

    ColterDC Visitor

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    Which is why you're pretty much laughed out of any serious PvP discussion.


    Sure Tamers can start having control over the spells their pets cast as soon as those pets are required to follow the exact same spell casting rules as players.

    2/6 casting
    Interuptable
    Must stop to cast 1 spell at a time
    Line of Sight
     
  21. Dragkiris

    Dragkiris Visitor

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    Post like this really just make me want to hang up my UO carrer.
     
  22. Cool. Can I have your stuff?

    So, as I understand it, you are basically saying that if you have to compete with a template that is different than yours, you don't want to play the game?

    Is that it?

    :violin:
     
  23. Are you really that bad at this game? That you need nanny to come and nerf every template so that you can compete?

    Now THAT is laughable.
     
  24. Dragkiris

    Dragkiris Visitor

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    Niether one of you have any right to mention pvp. One of you basicly wants to play a greater dragon and the other claims anyone who can kill him is a cheater/speedhacker/scripter.
     
  25. Dragkiris

    Dragkiris Visitor

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    No but 2 button kill templates are unbalancing. IE conc blow dmacers... They should have there place but should not kill anyone with 2 swings by pressing one button twice. Tamers have there place. Its not the greater dragons so much that I find unbalancing as it is the tamers with them in ninja form that run at mounted speed.
     
  26. Oh please! I never PvP with a greater. It's too slow and stupid compared to my Rune/Kit combo.
     
  27. Turdnugget

    Turdnugget Guest

    I have yet to see a greater dragon keep up with it's owner in dog form...

    I was fighting one just yesterday at CoD.... my beetle and me on my mare was able to out maneuver, out damage the GD and the wolf formed tamer.
     
  28. Most of the people whining about Greater Dragons just don't have any idea how to fight them. They stand there and are surprised when their screen goes grey.

    Here are some tips on fighting tamers using only 1 pet:

    - Run as soon as you see the GD and the words All Kill appear
    - Invis or hide for a split second
    - Double back and kill the tamer...the GD will be wandering around, most likely stuck on some tiny piece of landscaping, and the tamer will be wide open


    The key to fighting people with GDs is to AVOID the initial attack. If you survive that, you have the fight won.

    That's why I prefer the Rune/Kit combo. If the Rune doesn't hit on the first command, the Kit is waiting when the attacker comes back on screen.
     
  29. Duskofdead

    Duskofdead Sage
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    Would "looking at the pet spell casting" include "looking at them chaining spells and/or fireballs in a span of time way faster than a player could cast multiple spells"?

    If so, *signs*
     
  30. Yes, I've fought everything.

    In one argument you're comparing your pet to a player dexxer in the next your pet to monsters.

    Maybe it's my fault I should have specified PLAYER mage, as you were using a PLAYER dexxer for your unmeritable argument.
     
  31. WarUltima

    WarUltima Babbling Loonie
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    I know what spells I will set for my dreads and GDs to cast. 1 spells and 1 move. 1st spell being double flame strike, use move fire breathe. I will exp curse on my tamer...

    Seriously, people really dont have a clue about PvP. A spell combo like that with 3 screen range always hit 70+ damage fire breathe is ********. And it take zero tamer player skill to get RNG roll like that. And now people are stupid enough to ask for the ability to make their pet to do nothing but instant killing players.

    Agree it or not, tamers with dread/GD in PvP are almost as bad and as ******** as WoD AI archer. Instant killing with 1 spell 1 special move isnt skill, and instant kill by crying out "all kill" loud and target certainlly works the same way.

    If the pets dont double cast, interruptable casting, standing still while casting, 2/6 cap then tamers might have the rights to complain. But currently if you are protesting that pet power should be kept or even as ******** as buffing tamer/pet in PvP... please do not give any comment on anything related to PvP. PvP discussion is for real PvPers who cares about balance. Afterall PvP means Player versus Player not P&PgP Player and Pet gank Player.

    Feel free to talk about PvP the day you are able to rack in a kill or two on your own. Otherwise please keep your smart comments on "how instantly killing other players from 3 to 5 screens away is perfectly balanced" in PvM forums.
     

  32. Translated from Retardese:

    "I cannot fight tamers and get my a$$ handed to me daily by them, so I want them nerfed and I don't want to hear anyone else's opinions on the subject".

    Tamers are just as much a part of this game as any other template. Always have been, and probably always will be.

    Learn to play the game and shut up.

    And stop using the term '********'...it's offensive to some people and it makes you sound like a complete and utter 13 year old idiot.
     
  33. WarUltima

    WarUltima Babbling Loonie
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    Point proven... sorry to offense you by calling something you truly are. Again, you dont care about game balance so please gtfo because more people laugh at your retardiess. oops I am sorry.

    btw, even devs used the term "nerfing" on your perfectly little overpowered ******** world. so please go yall at the DEVs who admittly said fire breathe being too powerful.
     
  34. What a ******bag.

    You know, there are people in this world that suffer from mental retardation, and some of the people that post on this forum may have relatives that suffer from this.

    Your casual use of the term is as potentially offensive as racial slurs, and should by all rights be considered hate speech, which is a violation of the ToS agreement that Stratics has signed with their web host.

    If I were you, I would stop using the term immediately...and if I were a mod or admin here, I would make sure you did so.


    You should also consider a good spell checker...you seem to suck at it yourself.
     
  35. WarUltima

    WarUltima Babbling Loonie
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    LOL can you be even more ********? For your impared brain. Lich Lord (or any monsters in game) they work as ******** as player pet in game and works nothing like players.

    Rofl @ "Dexer specials goes off randomly". Way to go, compare apples to oranges more. Do you even know how UO works? Do you know how player casting works compared to mobs/pet casting? Do you know anything other than instant killing people from three to five screens away takes skill and timing and is perfectly balanced... Snap out of your little ******** world please. At least troll knows little bit of what they are trolling about. Any example on why 3 screen 80+ dmg instantly is reasonable and balance? Please some constructive comments outta your mouth.

    Even if your little brain really think 3screen instant killing is perfectly balanced, give us why. Stop trolling and give us something in your opinion why instantly killing is fine. Thanks.
     
  36. Is English even your first language?
     
  37. WarUltima

    WarUltima Babbling Loonie
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    Ahh the famous engrish attack typically happens when trolls has no better comeback or anything constructive to protest what they wanted.

    What happen if English isnt my 1st language? Is there anything you can do? Last time I checked stratics isnt English study group forum. Or are you implying you want me to get out because I am not white? or because I might speak another language better than English?

    Again, where's your argument on the tpoic "instantly killing players from three screens away is perfectly balanced"?

    Please...... be constructive.
     
  38. ColterDC

    ColterDC Visitor

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    People who rely on 3rd party crutches in order to PvP are the last ones who should be discussing PvP.

    Guess that eliminates you :loser:
     
  39. There is nothing constructive that I can say to you. You are an unreasonable jacka$$ that dismisses anyone else's opinions as "trolling" and resorts to personal attacks anytime someone says something you happen to disagree with.

    I am just giving it back to you.

    Sorry you can't take it.

    I hope you play UO better than you write.
     
  40. WarUltima

    WarUltima Babbling Loonie
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    Looks like you dont have ANYTHING constructive to say. Ok ok you made your point. if you cant handle it, the door is that way.

    Guess you play UO much worse than you can write. Dont even know how the game works... sigh.
     
  41. No, I am very familiar with how the game works...I just don't feel the need to whine like a child about it in a thread where the original poster had specifically asked everyone not to do so.

    And he calls me a "troll"...


    Here is a suggestion:

    If you are so unhappy with how your template performs against other templates, perhaps it is time to consider a new template, rather than whining about everyone else's.
     
  42. Benny Lava

    Benny Lava Guest


    EXACTLY :scholar:
     
  43. I have no issue with the devs making monsters follow the same casting rules as players.

    It will remove a great deal of challenge from the game, but hey...there's pretty much no risk in PvM or PvP thanks to insurance, so why not?
     
  44. Basara

    Basara UO Forum Moderator
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    Back on the original subject - I have the exact opposite issue.

    I don't PvP - but MY Greater Dragon refuses to cast Greater heal on itself, if it isn't in combat. it could have barely survived a fight with 20 health left - but if it isn't being hit anymore, it just stands there, and won't cast GH - and won't cure/arch-cure if poisoned, if no longer in a fight, and will happily let itself die from poison, even if it takes 20 seconds for the poison to take it down.
     
  45. Odd how some pets behave this way. And it seems that wild casting creatures never behave this way.

    PvP arguments aside, I still think it would be helpful if either pet AI was changed to cause them to heal/cure when needed, and concentrate on offensive spells when not low on HP, or make it selectable...at least in the form of some kind of command or gump that merely specifies offensive or defensive posture.
     
  46. PlayerSkillFTW

    PlayerSkillFTW Lore Master
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    Being able to directly control what a pet does would be ridiculous, considering they have up to 10x the health of a player, 8x the mana, above cap Resists, and some have above player cap skills, with ALOT higher base damage, like 40 damage claw/bite attacks and 80 damage Firebreath. I wouldn't mind better AI in the sense of healing itself when low on health or curing itself after a fight, invis is pretty pointless for a pet to cast.
    You won't be able to lure away the pet of any Tamer who's even half decent in PvP. Some Tamer/Mages can still kill people even without their pet.

    One of the reasons why they left out pets/hirelings in Darkfall, it takes away some of the player skill aspect from PvP.
     
  47. Well...Darkfall is shaping up to be a medieval version of Battlefield 2142 so far, but whatever.

    Also, how long have you been playing UO?

    In the beginning, melee combat in UO was hitting tab, dlb clicking your opponent, and standing there until someone died. Lots of skill required there.

    What makes so many PvPers think that special moves = skill? Is it really that tough to click a freakin' mouse?
     
  48. Hemisphere

    Hemisphere Always Present
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    How on earth does a thread like this manage to go on so long, unmoderated?

    Morganna I franky lost count of the amount of stupid things you've said in this thread, but the funniest has to be when you refer to the language of one poster as "retardese", and then go on to flame him for using the word ****** himself!

    And in which world are you living exactly, where UO PvP was ever (EVER) as simple as double clicking and standing until your opponent died? Are you sure you weren't attacking NPCs?
     
  49. Pfloyd

    Pfloyd Colorblind Collector
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    I'm always FOR more buffs to taming but this is too much imho. What if the spell casting pets ONLY cast healing if they are hurt? Only cast invis when they are really low on hps...so then in pvp you get one hit on a GD and if its not vetted will just sit there and heal itself? That would pretty much force pvp tamers to get Vet and also people to start targetting those GD's.

    Wouldnt this get rid of a few if not all tamers from pvp in everyones eyes? I dont think its truthful though that every pvp tamer has zero vet...
     
  50. That was a play on words. Glad you enjoyed it!! I love the hair btw!

    You realize there were NO special moves in UO at launch right?

    There actually was UO before AoS.