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Piers for more fishing - trapping.

Discussion in 'UHall' started by Warpig Inc, Jan 30, 2011.

  1. Warpig Inc

    Warpig Inc Babbling Loonie
    Stratics Veteran

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    I like to get my fishing done and some. Why dip a pole if some lobster traps can be dropped also. And why not fish an area for what is needed for quest and be able to burn up some that bait.

    For example Gravewater Lake. Can't reach deep water fish. As most shorelines are no trapping shallows. But wanna burn some bait getting rare fish while filling quest orders. If you have enough shallow water fish the bait number grows.

    For dungeon fishing Coventous and Doom could use piers. Again to fish for Reaper fish while trapping and dungeon fish stocks are built up.

    Ilshenar north of the desert and the Meer Village could use piers. Those lands have their own baits but again no real trapping areas.

    Ter Mur has a pier but as big as it is because of its height is useless for trapping and a long run to shore if you plan on looting that sea serp.

    Tokuno for all it's water is limited to a total fishing experience. As had been argued theese lands need pillar teleporting and a fishmonger.

    When it comes to the prize winning dock Buc's Den is the template for docks. 60 traps can be easily placed in the water. Or can use the KISS method and allow the rowboat to be placed in any waters above or below ground. Those that have to recall 5 spaces to fish in a new area need not respond.