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Please clean up after the event - cannot access!

Discussion in 'UHall' started by MissEcho, Aug 29, 2012.

  1. MissEcho

    MissEcho Slightly Crazed
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    I have T-maps to do in Ilshenar where the meer catacombs used to be. All entrances to this area are still blocked with boulders ie from compassion gate, and honor gate and I never did the the lead up stuff to the rock climbing dude so cannot just 'climb' and scale the walls with the two characters I use to T-hunt with. You can no longer access the gargoyle city to even 'do' this quest now (ie speak to shirron in the healers there) even if ???? it is still able to be done. Not sure if grave robber stuff is still there as I can't access it to see.

    Also is Ver Lor Reg going to be accessible again or is this another city now destroyed? Right now you cannot access it from desert via honor gate either as the nexus still blocks it off? The crystal portal also only takes you to the gypsy camp as well when using 'ilshenar mint'.

    A sweep needs to be made of all areas affected by the Awakening event and stuff put back to allow access again unless it is intended to be blocked off permanently for whatever reason.
     
    #1 MissEcho, Aug 29, 2012
    Last edited: Aug 29, 2012
  2. blinkdog

    blinkdog Adventurer

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    The rocks and stuff should be gone soon with this next publish. The ruins of Ver Lor Reg are accessible via the hole in the back of Exodus dungeon, but the city is gone and seemingly not coming back. Not that anyone should care.
     
  3. Tina Small

    Tina Small Stratics Legend
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    On Origin, you can access central Ilshenar now via all three entrances. I could find no sign of the meer catacombs, however that may have been the case for quite a while now and not something new with the most recent publish.

    On Origin, the EM did not leave the hole in the floor in the back room in Exodus dungeon after the Call to Arms event, so there is no way on that shard to use that entrance to get to the Ver Lor Reg ruins.
     
    #3 Tina Small, Aug 29, 2012
    Last edited: Aug 29, 2012
  4. Kyronix

    Kyronix UO Designer
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    You will see the rock slides cleared when Pub 78 goes World Wide. As far as Ver Lor Reg, there are more sinister plans for that *evil grin*. Muwhahahahahahahahaha.
     
    Ludes and LordDrago like this.
  5. Miri of Sonoma

    Miri of Sonoma Lore Keeper
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    Hail and well met Kyronix! :)
     
  6. LordDrago

    LordDrago Certifiable
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    Thank you for responding.
     
  7. MissEcho

    MissEcho Slightly Crazed
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    Fantastic.

    One thing tho, if you are redoing something nice and evil there, please remember to put in some healers. Lately when stuff gets developed it seems you have to walk 5000 miles, like the Proclaimers, to find a healer. Without the gargoyle city you need to go all the way back to honor gate if you die anywhere in that area and it is a royal pain. Ter Mur is a another prime example of the lack of healers, absolutely sucks to die ANYWHERE there if you can't rez yourself, especially in the abyss but just as bad topside.

    cheers! :D
     
    #7 MissEcho, Aug 30, 2012
    Last edited: Aug 30, 2012
    DJAd likes this.
  8. hen

    hen Certifiable
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    Unless you have enough Sacrifice or have the gem that resses. Just saying. And the Auchtermuchty twins had to walk 500 miles not 5000.
     
  9. MissEcho

    MissEcho Slightly Crazed
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    well yeah, i know but in UO it seems like 5000 so I was exagerating a bit :fake:

    But it is one of the reasons I HATE the abyss. Just trying to get a rez when you don't have the gem to rez is the biggest pain in the proverbial. There needs to be at least 1 healing place on both sides of the abyss so you don't actually have to exit the joint or try and find someone online to come to your aid. Or have to run through the slayer area. It totally sucks
     
    #9 MissEcho, Aug 30, 2012
    Last edited: Aug 30, 2012
  10. LordDrago

    LordDrago Certifiable
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    At least on chessy, there are the two houses to rez in (ankhs) as well as the tree.