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Please DEVS give us a faster way to res down in Exodus Dungeon

Discussion in 'UHall' started by S_S, Nov 28, 2012.

  1. S_S

    S_S Certifiable
    The Squirrel Empire

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    My char died while detecting and opening boxes. I'm fine with that, all part of the fun. What bothered me was the creature that killed me, looted me and poofed right as soon as I got back down there taking my item(s) with it. Took me too long to run as a ghost to the nearest shrine and get back up, geared up and race back down to the dungon. :( Took me a few minutes to realise what was missing. Luckily it was just my lockpicks. Please consider a res shrine or a better way to res down there.
     
    Mentiras likes this.
  2. Lady Laurel

    Lady Laurel Seasoned Veteran
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    I think they should add a couple of displaced gargoyle healers wandering around the area
     
  3. Miri of Sonoma

    Miri of Sonoma Lore Keeper
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    #3 Miri of Sonoma, Nov 28, 2012
    Last edited: Nov 28, 2012
  4. S_S

    S_S Certifiable
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    That shrine would work well IF the creatues didnt loot you. As is, running to that shrine while dead, getting ressed, dressed, healed and running back sucks. If creatues in an area loot and have a chance to go poof.. I think we should at least have a closer spot to res down there IN the dungeon itself.
     
  5. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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    There is a gargoyle shrine north of the old meer crypts. The battlements there act as ankhs.
     
  6. Petra Fyde

    Petra Fyde Peerless Chatterbox
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  7. Olahorand

    Olahorand Slightly Crazed
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    Would be also great, if being resurrected by healer or ankh would autohide the resurrected character. Two days ago my tamer died because my Dread warhorse suddenly felt dread and attacked not the assigned target, but eat his commanding tamer. Left the dungeon and run 5 minutes left and right to find a healer. Finally found 2 of them, but their companionship - 2 reapers, an water and an air elemental plus a harpye guaranteed a quick dead again due to instant aggro flagging after clicking OK, because there wasn't enough time to hide.
    It took 4 deads with run attempts to outrun fireballs, magic arrows, flash lights to finally survive the first 3 seconds and being able to hide (with GM Hiding!).

    And why do wandering healer not heal, if they are also quest givers? Does that make them forget their job?
     
  8. Winker

    Winker Babbling Loonie
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    You can insure everything even the keys. I find its the best way to keep your loot.