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Please Fix Runic Damage Increase

Discussion in 'UHall' started by hen, Feb 8, 2012.

  1. hen

    hen Certifiable
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    Runics currently give 25% instead of 40% can we fix this please devs thank you.
     
  2. Theo_GL

    Theo_GL Grand Poobah
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    Obvious bug with last patch.

    Reported in 3 threads here, messaged Mesanna with no response.

    Dev's not listening/responding again. Put your runics down and wait.

    :grrr:
     
  3. Hell's Ironworks

    Hell's Ironworks Seasoned Veteran
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    Even if they fix this, im wondering if there's still a point in crafting with runics the classic way.

    IMo, they should add 1 mod per color and increase the intensities a lil bit.
     
  4. yars

    yars Lore Keeper
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    i actually dont mind this due to already being at cap for dmg on my toons, but i feel for ya
     
  5. Warpig Inc

    Warpig Inc Babbling Loonie
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    get your arms lore back off the soulstone.
     
  6. hen

    hen Certifiable
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    Arms lore is not on the soulstone. Please fix runic damage increase devs thanks now. I want to play with my oak fletching tools again.
     
  7. Warpig Inc

    Warpig Inc Babbling Loonie
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    Ah the Runics. Used a normal. Great fix devs. Ignore the OP. Any imbuer with at least half a brain cell lowers the DI on a weapon to improve chances. Less of the good stuff like those relics get lost with high fail percentage.

    Any crafter using a low end runic has full intention to imbue. Why have that DI cranked up just to have to lower it. With all the DI crutches out there for the suit 25% is a good number. 10DI heartwood armor. 25DI ring. 25DI bracelet. 25DI gloves. 10DI quiver. And a few off wall items that a suit can build off of with DI.

    Hell even know the reason that ungodly hard Shame boss item for assembly was even put in the game?

    There is no bug to be seen here. Things are working just fine.
     
  8. hen

    hen Certifiable
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    It's not a fix it's a bug.
     
  9. Warpig Inc

    Warpig Inc Babbling Loonie
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    History of screw ups that done good. Like the pesky mold thing leading to silver bullet shots for the unclean.

    The only reason to fix this is if there is some huge drive for players that want to make 55DI weapons. Not like there are weapon only mods that may need the points.

    Fine you found a bug as you want to call it. Start a poll to see if you are right that it needs to be fixed. Right or wrong I highly doubt this change's future will be weight by what we say here.


    No matter how you tag 25DI on weapons from runics. IMO it needs to stay and squeeky wheels need to be lubed.

    If you researched further is the fact that armor made with runics are not seeing arms lore made pumps. There is a reason for a fix
     
  10. Theo_GL

    Theo_GL Grand Poobah
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    Its a bug. It is a major step backwards in crafting (weapons used to get 20 DI boost) and was not mentioned in the patch notes.

    If you want to imbue down before you imbue otehr stuff - fine. But don't take it away altogether. For high end runic crafting you aren't going to imbue at all so missing the 40 di is clearly a bad thing.