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Poison: Are you serious?

Discussion in 'UHall' started by Wolfman, Jul 22, 2011.

  1. Wolfman

    Wolfman Seasoned Veteran
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    Ok, it is not the 1st of April and I did not switch the shards so someone can club me with a one-hit sword:

    I am 120/120 Focus/Myst, and carry 10 g cure pots. I get lethal poisened, I drink all 10 greater cure pots, use all charges from my healing stone while casting 3 cleansing winds....and all the guy that poisened me has to do is watch while I die because nothing cures......if this is a late April's fools it is not funny....fix this!!!!!!!
     
  2. Promathia

    Promathia EM Bennu Fanclub
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    :sad2:
     
  3. unified

    unified Guest

    This IS the fix. This is what the PvP folks wanted --- to poison you and you just die. So...
     
  4. "When poison is cured by any means except potions, the target receives a temporary resistance which is similar to, but less effective than the natural resistance granted by the poisoning skill."

    Stop using items like potions to try to remove lethal poison. Chivalry and Magery are now the best way to get rid of it, as the cast time is significantly less than Mysticism's Cleansing Winds.
     
  5. G.v.P

    G.v.P Stratics Legend
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    lol :)

    The end of the mystic...
     
  6. I don't think this will be the end of the mystic because of the new timer on apples. 30 seconds is a lot of time to get some decent spell plagues off.
     
  7. Saint of Killers

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    More like, the end of mages thinking they can get away without EP jewels while using cure pots.
     
  8. icm420

    icm420 Seasoned Veteran
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    I have 80 EP and failed to cure 8-10 times in a row. Gm alchemy with a 50 ep ring.. doesn't get any stronger.
     
  9. G.v.P

    G.v.P Stratics Legend
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    Yeah I don't know... EP increases health pots, dex, str, etc...

    Well in the perfect world noxxers > stoneform mystics while "focused" mages would have a much higher chance to cure with spells, but we'll have to work towards that I guess.

    Or maybe they should just make cast cures 100% and reduce cast cure chance while in stone form. Game needed one sure fire template (other than another mystic) to debunk a stone form tank mage.
     
  10. Restroom Cowboy

    Restroom Cowboy Visitor

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    You know, arch cure still cures EVERYTIME. I don't know why people are having so much trouble.
     
  11. Wolfman

    Wolfman Seasoned Veteran
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    I do not run Magery, simple as that.....
    If they say: potions and Myst spells cannot cure poisons anymore, ok I gotta live with that and adept....but having max skills and being unable to cure, that sucks!
     
  12. Elric_Soban

    Elric_Soban Babbling Loonie
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    waitaminute... just ONE SECOND..... chivalry is usefull above 60!?!?! GET RIGHT OUTTA TOWN!
     
  13. Tinsil

    Tinsil Guest

    Yeah poisoning is overpowered. We knew this. Devs ignored that part.. did listen to us on SDI and apples though.

    One of the biggest things they could do to help this is make EP and Alchemy help your cure %.
     
  14. Elric_Soban

    Elric_Soban Babbling Loonie
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    overpowered? I havent tested the changes, but i can definately say that it was horrendously UNDERPOWERED before the patch. 100 skill points down the drain at the press of a button. (in most cases, not even the press of the button since 90% of pvp'ers script)
     
  15. G.v.P

    G.v.P Stratics Legend
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    Arch cure parry disarm wrestler? ;P

    I'm guessing we haven't had the mass influx of wrestlers these changes should provide.
     
  16. Viper09

    Viper09 Grand Poobah
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    :thumbup1:

    Yeah. The second something gets lifted from being underpowered to useful some people will complain.

    It really seems though that there is no true "balance" in PvP. It's either underpowered or overpowered.
     
  17. Elric_Soban

    Elric_Soban Babbling Loonie
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    Yeah. Well, there is a saying among pvp developers, "When both sides are pancakes equally, you've probably got it right."

    That being said.. maybe UO IS in a state of balance since they'res complaining from all sides? lol

    "Nerf paper - WAY OP. Scissors OK, tho." -Rock
     
  18. Gheed

    Gheed Certifiable
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    Didn't being poisoned used to reveal you when you were hidden?
     
  19. Flutter

    Flutter Always Present
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    Not always.

    They've overdone the poisoning thing. Especially after raising the weight of potions.
     
  20. Tinsil

    Tinsil Guest

    Yeah. Like I said it's a bit OP.

    Making Enhance Potions and Alchemy actually do something to up your cure % would be a helpful change.. Not a ton, but it should do something.
     
  21. WarUltima

    WarUltima Babbling Loonie
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    LoL as Ive posted many times before when people asking for poisoning changes.

    You now get what you ask for. Chain poison no brain spammers just regained their crown in ruining people's lives in PvP.

    Your nature resistance gets stronger and stronger if you've cured my LP a few times I would just bolt for a few until your resistance/immunity timer reset and come and lolspam you with my LP again until you die.

    GG you guys are experiencing the very exact thing you guys have been asked for (and QQ over and over).

    Wahhh I cant spam infectious and auto iwin? wahhhhhh change it infectious takes like 6 mana to spam!111. After the change wahhhh i enjoy doing my iwin on people but they do samething to me and i cant cure? Wahhh change!!11

    Adapt or die, damn QQing newbs!
     
  22. Martell

    Martell Seasoned Veteran
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    I think the thing is a lot of mages were complaining because previously poison was useless, as people would just insta chug and cure it. However now poison is gimp because the only way you can successfully cure a lethal is with a Arch Cure. The main problem being that Poison mages with 50 necro can force a lethal by evil omening and poisoning the guy and then any half decent necro can stop anyone from casting arch cure, also dexxers with a kryss or dagger or any wep can really just spam poison that's pretty hard to cure with a pot.
    Poison went from being pretty useless to being way easy to hold on someone.

    Of course the simple thing to do would be to leave poison like it was but just put a timer on cure pots like there are on heal pots or apples. Then poison would be both affective and cureable. Does this make sense to anyone else?
     
  23. Raptor85

    Raptor85 Certifiable
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    My bandages and arch cure still cure lethal nearly 100% of the time, but both actually require use of a skill/spell.....I demand to once again be able to negate those 100 skill points the noxxer spent with my auto chug script and endless supply of g-cure pots!! /sarcasm


    Also, you' must have been REALLY unlucky being unable to cure as a myst, that or you dont have any focus/imbue. It's chance isn't as high as a dedicated arch cure cast, but neither should it be since it does so much, and besides, you have stone form......
     
  24. Dorinda

    Dorinda Journeyman
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    Too late now !
     
  25. Martell

    Martell Seasoned Veteran
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    dude first of all no one needed an auto cure script as it takes a one button macro to cure idiot also if they kept the "poison tolerance thing" when you cast cure on yourself people would be less inclined to chug. Two any half decent mage can prevent someone from casting arch cure even when they're off screening. Three the most effective dexxer temps usually run at 80 or 90 healing/anat. It's stupid for it to be a requirement to have a dexxer need 100-120 healing anat and 90 tactics as that just limits dexxer temp viability. And they upped the weight of pots specifically for the reason that people wouldn't carry 100 cures pots.

    Even still 100 cure pots or a script would be useless if there were a timer on cure pots right now any decent mage or dp dexxer, and certainly a poison necro, can lethal you and just hold it till your low and pain spike or ai or just let the poison kill you.
     
  26. Goldberg-Chessy

    Goldberg-Chessy Crazed Zealot
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    Give me a break with your chain poison nonsense.

    Poisoning once again being effective is not a terrible thing. It's been a total waste for too long.

    The only people that should have issues with the new poison changes are the same old gimps that whine because they cant run one template and be impervious to everything. Adapt.

    You want to talk about no brain and gimp and just plain overpowered, lets talk about sc no penalty mage weps with 2 billion dci and hit spell. Or are you another one that takes them for granted and as their divine right to wield?
    Nothing else in the game even comes close to how unbalanced they are!

    *shakes head*
     
  27. Martell

    Martell Seasoned Veteran
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    poison can be effective without someone forcing someone to go 120 healing/anat or casting arch cure. Poison would be really effective if there were a 30 or 45 second timer on pots. Right now those with poisoning can a)are basically resistant to poisons level 1-3 and b)if they're not half ******** hold a lethal while a mage tries to cast arch cure or if they go into protection to cure just poison cycle them.
    also crying about mage weps? it either mage weps or make tank mages viable again by allowing them to toggle specs and spells simultaneously. I personally vote on the toggle specs but that's just me.
     
  28. i personally love the idea of having another template that is worth playing. these changes are perfect and really couldn't be any better.

    back in the day, even with 0 poisoning, mages could fail to cure regular poison, which made the spell actually relevant to use. prior to this patch, the poison spell was useless other than during a mage duel where both players agree to no potions.

    now, players with poisoning can actually utilize the spell against dexxers and mages alike. also, poisoning is a perfect skill to have on a soulstone to swap between resisting spells when you are fighting dexxers.

    a timer on cure pots does make sense, as all other items similarly require a cooldown of sorts. maybe the alchemy skill itself could reduce the cooldown.
     
  29. Picus of Napa

    Picus of Napa Slightly Crazed
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    Again this guy nails it, I'd like to +1.
     
  30. G.v.P

    G.v.P Stratics Legend
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    lol :)

    Noxxers are a one trick pony, they are evil omen para'd like anyone else, so I totally enjoy how all the mystics are having a **** fit. Seriously though, what were the devs thinking when they made cleansing winds, a spell that could arch cure, gheal, and remove curse all in one spell? And now it isn't the do-it-all and people are in panic mode. Mysticism was probably the least planned out skill, PvP wise, in the history of UO. Awesome for PvM, horrible for the sake of PvP. No one will ever be happy with the balance ;P be people who want it OP like it was and people who will want it UP to hell.
     
  31. G.v.P

    G.v.P Stratics Legend
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    A decent noxxer has to have a kryss w/ hit lightning, ver/val hammer if possible, and a decent mage has to have a -0 sc planesword or bokuto. Everyone has to have a tight suit with max DCI. That's a given for PvP, and a hit lightning infectious spam on a nice kryss is just as OP as a mage wep.

    I agree mage weps are gimp in general, they supplant X-20 skill, but they can be disarmed. A mage wep mage can't disarm a dexxer. I think once people begin to play wrestler pure and crank out the SDI, people (dexxers) will begin to complain about roaches more so than mage wep mages, but we'll see I guess.
     
  32. puni666

    puni666 Slightly Crazed
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    Yeah, I agree. Sync 40% SDI dumps with be devastating. I haven't played this pub yet, but I know it was difficult adjusting to how much damage people were dealing on test after they lowered the SDI cap a pinch.
     
  33. Flutter

    Flutter Always Present
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    You can beat it if you know it's coming (which is like a crutch for most bad pvpers now) but I wish the devs would have listened more about putting timers on cure pots rather than making a skill OP. It just seems like they'd have learned by now.
     
  34. puni666

    puni666 Slightly Crazed
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    They did. That was a bad solution.
     
  35. SixUnder

    SixUnder Legendary Assassin
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    they aint fixing nothing sir.

    10 yrs iv had above 80 nox, what benefit doi get from having gm nox pre this pub?. watching someone chug one cure or cast cure and beyond there merry way.
    100 pts on my main for almost a decade, bout time i get to reap the rewards.
     
  36. SixUnder

    SixUnder Legendary Assassin
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    there are so many counters so poison....if you dont know them or dont use them you SUK at pvp.

    everyone complaining......wahhhh here is a tissue for you? ask anyone shard, and i play almost 10 iv used it on every character for ever cause i like it, i dealt for years with people chuggin one pot and curing it.

    its 100 skill points. get over it. what teh difference between that and rock form?

    a mystic getsin rock form against a dexer. my 100 skill points in NOX means absolutely nothing.

    you cant be poisoned at all.

    stick that in your pipe and smoke it.

    again, learn the game and how to counter things before you whine about 100 skill points.

    do you see us whining about pure mages getting up to 30 sdi? are you kidding me? thats nuts with a corpse and a omen for a temamate do you know what a FS will do? just one spell.

    so dont be so hard on noxrs when there are tons of ways to counter it.
     
  37. Tinsil

    Tinsil Guest

    Again. It's overpowered. Not GROSSLY overpowered.

    It would be helped if EP/Alchemy did something... Just going to keep saying that.
     
  38. icm420

    icm420 Seasoned Veteran
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    I just think that it's funny I have run the same nox fencer template for literally the past 5 years and now all of a sudden it's the in thing. I was fighting some disarm deathstrike nox guy last night and he couldn't touch my old school build. He was pancakes I had parry..like I'm super gimp because I have a parry nox fencer..made me giggle. Also who ever said evil omen para, thats why all dexxers, all characters really, should always have a trap box. Helps pushing threw para fields too.
     
  39. Picus of Napa

    Picus of Napa Slightly Crazed
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    I added nox to a old dex temp I had kicking around and for some people it was a clear death sentence but others it didn't do much. If you are a ****e pvp char who never carried pots before this or were a stealther who was scared to lost more than 7 bandages and a smoke bomb then this will kill you every time, if not it's just a new addition that add's some good fun.

    I've just upped my G-cure to 45 now when I leave for a fight, solved.
     
  40. Lynk

    Lynk Grand Poobah
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    Anyone who says poisoning isn't a little OP now is running a nox char as their main.

    It is abused and overpowered.

    Tinsil said it best, make alchy and EP bonus work for cure chance on pots and it would be fine.
     
  41. Restroom Cowboy

    Restroom Cowboy Visitor

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    Dude, you die to my no resist witherer in a group of your own peers. (napa...char Lynk...fel event...you died twice) Lets not get into discussing OP considering a tram char can do this to you.
     
  42. Goldberg-Chessy

    Goldberg-Chessy Crazed Zealot
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    You seem a bit confused.

    How exactly is poison abused? You invest 100 skill points and still have to constantly keep re-applying and then you have to actually run the person down and hope for a hit for it to be of any benefit at all and thats abused?

    What was quite obviously abused & overpowered was the entire above scenario being COMPLETELY negated by anyone & everyone carrying around little orange potions (with 0 Alchemy skill to boot!)
     
  43. Tinsil

    Tinsil Guest

    Yeah everyone agrees poisoning was underpowered before. That's not the point.

    Point is it's a bit overpowered now, and alch/EP affecting cure pots would go a long ways to balancing it.
     
  44. Picus of Napa

    Picus of Napa Slightly Crazed
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    Well I have spent another night running around on either a noxxer or a plain dexxer and really I see what poisoning should have been 5 years ago. There is a good chance that you might fail to cure but there is a good chance that you might cure. Some of us, myself included, got way to use to having to ignore poison and as such no one ever used it save for a true field fight. I'm glad that it is in the game, I'm glad that I have failed tons of attempts to cure as have other people.
     
  45. Goldberg-Chessy

    Goldberg-Chessy Crazed Zealot
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    Mystic is still more then a bit overpowered now. Gimp Dread tamers are still more then a bit overpowered now. Whats your point?

    A template is a bit overpowered and you want to negate it with EP? Seriously?

    Even though that makes no sense I guess I will go along with it if I can also FULLY negate Mystics & Dreads with a couple of EP jewels. Cuz thats what effective cure pots do bud. They fully negate an entire template at the touch of a button.

    *shakes head*
     
  46. Lynk

    Lynk Grand Poobah
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    I don't play Napa, thanks though. Try to troll someone else.
     
  47. Tinsil

    Tinsil Guest

    No Goldberg. Not an entire template. Poisoning is less than 1/7th of all players' who use it skills. Keep in mind, to effectively use mystic or taming you need 230+ points invested as they are their own sets, while poisoning will already work as an addon with almost every template already too. This is less of the point though.

    Mystic is brought down a bit now.

    Dread PVPers are of course still strong. It was a joke of an idea to include dreads or super dragons in the game, but that's a very hard thing to make changes on now because try to nerf pets at all, and you'll see 50-100 PVMers only saying it's the worst idea in the history of UO and they're tired of PVP ruining their game.

    Meanwhile, poison has an easy and sensible change that could made not to make it useless or even underpowered, but to put it back in balance.
     
  48. Obsidian

    Obsidian UO Forum Moderator
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    So lets talk about how much skill you need to consistently remove lethal poison.

    - Chivalry
    - Healing/Anatomy

    I just finished training chiv to 100 this morning and plan to test it out and see if that is sufficient. And for healing/anatomy will 100/100 work or do you need higher?

    -OBSIDIAN-
     
  49. Goldberg-Chessy

    Goldberg-Chessy Crazed Zealot
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    No offense but I believe you are way off base. The people I see whining about the new poisoning rules are whining about the Warriors who are using it on weapons.
    Correct me if I am wrong but you cannot hit your target with your poisoned weapon unless you have invested alot of points in the complimentary weapon skills? The Warrior must have an actual weapon skill(120 points)and tactics(90-120 points)
    Unless you actually believe that an effective poison Warrior is running unable to do any other specials because of 0 Tactics lol.

    You still wanna add up points per template?

    Bottom line is that Mystics & Dread Tamers are still way more versatile & overpowered then then the new Warrior Dpers.
    But of course that is not the real issue here. The real issue is that everytime something new is added that is not 100% caster friendly we have mass whining from the people that refuse to adapt.
     
  50. Yalp

    Yalp Guest

    My 120 mystic/120 focus couldn't remove a weaken thrown my way by the Slasher of veils. Neither apples nor cleansing winds worked.. from a mob.. tell me that's as intended.. weaken!