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Discussion in 'UHall' started by Sweeney, Nov 22, 2009.
Please say it ain't so.. even if I've tried it all day.
Give up. The personal accountability of old is gone. In UO it is now completely safe to take candy from strangers.
Did some Trammelites complain enough to get it nerfed? I just don't understand why they got rid of this.. even in Fel it won't work.
Nobody (trammie of feluccan) could possibly complain about something like this.
Trammie : "I got rez-killed becoz I got hungry after my rez and desperately needed to snack... and that mean Feluccan guy handed me a poisonous roasted drumstick... I'm so gonna quit UO! *Sob!*"
Feluccan : "I can no longer rez-kill trammies by giving them poisonous roasted drumsticks after they just had a rez... I'm so gonna quit UO! *Frown*"
More likely, this was an unintended side-effect (as a result of peripheral coding changes). The devs probably knew about it subsequently, but decided, "heck just leave it be... afterall, it's not gonna kill anyone... *chuckle*"
So it was never announced that they changed it?
If this is a bug, I want it fixed ASAP!
IMHO this goes along with the relic frag nerfs and the layoff situation. I just dont understand the lack of communication. EA is acting like the police with a code of silence.
How recently have you tried? I haven't had poison food work in a very long time, particularly in Trammel.
I see you play siege so it may not apply there, but I haven't got the poison food to work in trammel in years and I believe it was a change implemented pretty much immediately after it came out.
Now, Felucca, I don't know, I never had a reason to leave food around for people to eat since no one comes around where I live.
It may be an old change.. I don't know. But why can you poison food if the poison is moot? If it's only a leftover to allow easy training, that would be a weak excuse.
It's not just diabolical types like myself that want this.. roleplayers use it. I just tried it today.. many times with many would-be victims.
I gather that nobody thinks this should have been removed.. it adds a lot to the game. Being on Siege it feels like a chunk of Trammel got secretly shoved into the mix.
In other old news, you can't attack other players you are not guilded to or warred to, save in a map that's now called "Felucca."
You are not allowed to PK random players in Trammel. Given that that's the policy, the bug was that people were using poison food to get around that. It's not unheard of, though sadly rare, for people who roleplay peasants to sell food at the banks. You'd be surprised at how often non-roleplayers will play along, voluntarily. A lot more than people who "play along" with the Fellie playstyle, voluntarily.
So yeah, it's not a bug....In fact it fixed a bug, a pretty long time ago.
Look at this way: To attack other players now-a-days, you have to have the reasonable risk that they will fight back. And that's the point, isn't it? To have a challenging fight, not to just randomly kill people and laugh and call them names?
Your sarcasm is wasted on the fact that it could have been disabled only in Trammel (if you are right about it being "fixed" at some point.)
They tried that, as I recall. It didn't work. The poison was still usable in Trammel and, and here's the important part, people kept using it to PK people in Trammel.
If people could be trusted to follow rules, and to accept the fact that not every aspect of this game is zero-sum, a lot would be different.
That sounds like lazy coding as there are already checks for Fellucca and Trammel in place. I don't care much if it works in Trammel (although a previous poster already said "don't eat free food", and the victim could still give murder counts) but on Siege (or even in Fel) this is a disgrace. People stay in those lands for a reason, and part of the reason is the inherent risk and surprise.
And again....You need to deal with the fact that you have to attack people now mostly under circumstances wherein they can reasonably be expected to be able to fight back. Why is that so hard to deal with?
It's not so hard to deal with people wanting it "fixed" the way it should be either.
Are you defending the devs no matter the side-effects, or do you wish people would "accept the fact that not every aspect of this game is zero-sum"? You're position is not clear and quite confusing.
Poisoned food isn't exactly broken. It just doesn't poison the eater 100% of the time. I have killed people with poisoned food in tram on a couple of occasions, so don't worry
I'm not sure why it only poisons sometimes, maybe the chance of getting poisoned depends on the skill of the poisoner. So if you're trying to get someone poisoned with food, don't poison a stack of food, but one single piece at a time and DO NOT STACK IT.
My personal favorite foods to poison are cakes and pigs, they always look the most delicious
I've poisoned 10 individual fish steaks.. ate them myself, no poisoning. I poisoned 6 fish steaks individually and left them for newbies.. no poisoning.
If it still works, great.. but why doesn't it work as well as attacking someone with a poison weapon?
Oh and also tried poisoning 5 stacks of 3 fish steaks for victims, no effect.
Huh, well I do admit it's been a while since I tried it...
Dumb question I know, but you're using the skill not the mage spell right? I know you can cast poison in items despite it not doing jack.
Try it with different food and the strong poisons. And not to be overly repetitive, but make sure they never stack. That means getting one steak at a time, not poisoning the stack or stacking them after poisoning them.
I will give it a try later tonight and see if I can have any luck with it.
Tried it with the poison skill, using DP on individual fish steaks (under an alacrity now so I can't try other food). But the type of food shouldn't matter in my opinion.
It shouldn't I agree. But I am just really hoping there isn't a problem here because I enjoy poisoning food for people
And it is people like you for the need to fix it. Just another thing for you to whine about.
On Siege, troll.. come up with a good reason. And this was in Luna bank, where newbies don't start. The newbie part came in with the "they don't know yet" philosophy.
Your useless Trammel information was not appreciated, but thanks.
Considering we play Siege, thats reasonable risk enough. If they can make things allowed in fel, and not in tram, why not the poison items. It is a very useful item in RP. If they can block recall, and journey on every land of our server, im sure they can stop poison food from working in tram.
this is UHall not SP. Why don't you take your whinny #%% back to SP and whine all you want. WA WA they took away a grief method from me Wa Wa
It's not a grief method if people would follow the basic rules of society laid out when you were a toddler.. don't eat food you find on the ground.
And besides, this is a Fel issue as much as it is a Siege issue. If you're going to troll, do it with some intellect and not just with the Trammel Care-Bear fallback position.
 I already stated that I don't care if it is disabled in Trammel, your home.. so come up with a good reason Einstein. [/edit]
Sweeney, Stay on topic, be respectful and don't take the bait and you will be fine.
Noted.. but when have I followed the rules?
LOL Been here for 12 years and have homes in Fel and Tram and I have never griefed any player, unlike you, who gets great joy in griefing newbs. You want to whine about SP then take it to SP. Wa Wa I can't grief newbs anymore. No wonder people do not come to SP when they met people like you. I thought SP was the "mature" vet shard and not the whiney vet shard.
Just offering some support. Uhall belongs to us all. *tips hat*
This has nothing to do with "newbs".. it has to do with allowable actions. If you are allowed to poison food, why is it not effective? Smart people know not to take candy from strangers..
You have yet to come up with a reason why it shouldn't be allowed in Fel (or on Siege). Is your only rebuttal insults?
Hot damn...speaking of whinny. You should look in the mirror. Poisoning food and having the unsuspecting eat it is not griefing. Its a clever tactic and could be useful to the Role Playing assassin. "He sets his trap and waits silently for the unsuspecting victim" After they become ill he pops out and finishes the job.
Also, the way Sweeney has conducted himself on the boards in reference to your stupid remarks. I would say he is the "mature" one and your the 12 year vet ignorant noob.
Settle down in here folks... Don't make me break out the kool aid.
That depends, what flavors you got? I like myself some purple drink.
Poisoned food should be allowed in fel period. If you wanna play in fel, you should have to watch your back at every turn. Just like you dont walk into a dark alley, dont pick up food from the ground and put it in your mouth. And if you get poisoned, or H1N1, who cares. You took a chance picking it up. Just like if you attack someone in fel, and they kill you. Its your fault. You took an action, and the reaction went against you for doing so.
because it was being used as a grief. Go to Fel, make poison apples, come to Tram and drop apples. SP is Fel only so it would not matter if it was allowed there, that is SP. But where you have different rule sets on the same shard, they may not be able to code it.
Whats Juice ******?
So you're admitting the tactic was abused in Trammel.. then why not agree with me that it should not be allowed in Trammel? Instead you insult the entire idea.. like a backlashing Care Bear.
If you can agree that it should not be allowed in Trammel, then surely you can agree that it should be allowed in non-Trammel.
That's drank to you scrubs.
In other old news, you can't attack other players you are not guilded to or warred to, save in a map that's now called "Felucca." Quoted by some dude named galenhawke?
Wrong I kill people in malas, tokuno, ilsh, abyss, ter myr. But what is this think you call trammel? I hear it is the land of faeries and pretty trees. Are you sir a faerie that likes pretty leaves?
damnit, your correct
Poisoned food should poison people. Maybe in tram they could limit the effect make it the most you can be is lesser poisoned or something but on siege and fel let it be how it was meant to be. Its funny and hardly griefing as anybody picking up random food eating it should be more cautious, plus who doesnt have orange petals or cure pots nowadays?
Edit last I heard Siege was part of UO
You start the name calling, you admit to trying to grief someone, even though it didn't work. And you still continue with the name calling. I stated a fact because you are whining and you try to grief newbs and you think you are the mature one. I did not insult the fact that they changed poisoined food, I said that you were whining because they took away a griefing method from you.
Silence speaks volumes. I'll take it as an affirmation that some of the old glory of Fellucca needs to be brought back.. after all, who fell for this tactic???
It does no harm, and helps the people involved.
The only reason to argue is for the sake of argument.
I used to love trying some food on floor on my crafter. And then trying to recall home to my pvp chest with cure pots if get poisoned xD
Regardless his motive, why has it been disabled for the fel rulesets? The food does infact contain poison, does it not? And if you dont know not to eat food off the ground, and do it, then thats one lesson learned. Also if you are truely a newb, you do not have access to siege. Nor do you start on a fel rules set.
So there are two situations here, A, you purchased an account with no knollege of the game, and entered the Siege Perilous Shard, or a Fel faucet. Or B, you elected to enter fel faucet and you earned your fate.
In the eyes of the law, ignorance is no excuse, so why is it here?
Umm, what? I never tried to grief newbies.. if you read the previous posts I said I spoke of people in Luna (no newbie goes to Luna, newbies on Siege start in Britain.. people that run to Luna are NOT newbies.).
I never had this griefing ability available, I've only been playing 18 months.
You still cannot agree with me, even that poisoned food should not be allowed it Trammel.
Are you born just to argue? Do you have a good argument? If you've been around for 12 years as you say, then you got enough "UO smarts" not to eat things on the ground.. do you think this wisdom was free? It comes with the territory of the player. A player in Trammel has no fear, a player in Fel/Siege had best beware.
Make up your mind.. do you agree with me or not? I said Trammel players should not have to worry.. Fel/Siege players had best be cautious of anything they see.
I disagree with all perspectives fundamentally, as a matter of principle.
Meantime, I did notice that the poisoned food I dropped around Europa was all eaten without incident. This was not a grief tactic, however - I planned to loot the corpses of the people I killed.
It's a rule I've lived by all my life: if you shoot it, you have to eat it.
Is there any rational argument why this should not be allowed?
Not where we play. Then again, I have not eaten food in years.
Let me amend that, The only reason I ever eat food is in a role playing situation.
Kelmo I wish you were a Trammie sometimes.. nobody has a reason, they only have backlashes against non-Trammel players.
If they had a good reason I would support it, but they don't. This is a missing feature, after all.. why allow poisoning food in the first place?