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Discussion in 'UHall' started by Goodmann, Oct 22, 2009.
Can we please get these fixed. They move at twice the speed as normal cu sidhes. Thanks devs.
No such thing as pre-patch.
It's simply a fully trained cu-sidhe.
The pets are speed-hacking!
It's a sign of the apocalypse!!!
umm yes there is a pre patch cu.........
Fully trained pets are quicker; high dex.
No pre patch cus go faster, a trained cu's dex doesn't change geeeezzzzzzzzzz
Pre patch cus run faster then someone can run so your pretty much toast if you can't shake one on house steps.
Remove pets from PvP.
Pets should only be able to "guard" not "attack"
Been tested a pre patch cu NOT EVEN TRAINED is much faster than a full trained cu that is not pre patch. Needs to be looked into and fixed. thanks devs
A pre-patch cu sidhe, is a cu sidhe that has over 600 hp. It has no other redeeming qualities except the added hp.
What Goodmann is attempting to refer to, is a bugged cu sidhe. There is only one cu sidhe that is actually bugged in game. However, it has recently been removed from the pvp scene within the last couple months.
All pets though, can perform server side skips. This means that sometimes, on an initial "all kill" the pet will jump across the screen to its victim. I have no idea why pets randomly perform this, it's just what happens.
it's not random. i tested this with two pre patch cu's one trianed and one untrained. I also have compared them to normal cu's trained/untrained and there is STILL a huge speed issue with these pre patch cu's. Thanks
I'm under the impression you have no idea what you're talking about. Thanks.
Soo, if pets were removed from PvP, what would be the point of only being able to guard? They wouldn't be able to attack players so it seems kind of pointless to add that in there.
What is your definition of Pre Patch and pre patch of what, as I own a ice blue cu from the first day of ml being live and its speed is the same as one that is tamed today
I've never had a problem with not being able to outrun a Cu Sidhe.
These are not a problem.
If I remember correctly these prepatch cu-sidhes are hard to outrun on foot. That's why cu-sidhe archers worked well back in those days, there new cu-sidhes are pretty much useless in PvP.
I don't think they are really worthless, its just not a pet you can say "all kill", smoke bomb, and rack up some kill points.
After all, it will skip to the target occasionally, and when it connects you're looking at 40 dmg plus a bleed. I'd say that's pretty far from worthless. They also cure themselves and will even bandy the rider sometimes.
If you don't know what the poster is talking about don't even post here. I think it's a very good post and is a issue that should be looked into.
But if it doesn't I don't mind there are only a few people on my shard that has one and pvps with it let alone even understands what they are.
It's the same as dread mares, only some people have them.... I don't see them gettin removed so I doubt the cu's will.
Like I said tho they are a bit of a problem when they can outrun people on foot running :/
For the love of god, would someone just explain, already!
"This is a problem"
"No, it's not"
"Yes, it is"
"No, it isn't"
"You don't understand, yes it is"
Without any example or explanation, it might as well be pointless PvP whining about a so-called "imbalance".
LoL I'm with you. Throughout this whole thread I have been going...huh?
I don't have a tamer, but every Cu I had attack me while I am on foot has that first quick "jump" at me. But after that I have always been able to out-run it.
But as stated before, a trained Cu and an untrained Cu both run at the same speed. There is no stat or skill that affects the speed of any creature or player in this game.