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Prime Evil Lich Spawn Broke?

Discussion in 'UHall' started by outcry, May 20, 2012.

  1. outcry

    outcry Lore Master
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    Ok I used to do this spawn fairly often to get the random items that can drop from the first 3 levels.. What I really want to know from the Dev's is , Is it suspose to be broke on some days and levels?. Like two weeks ago all 3 levels had no item drop so we finished it.. Then I repopped it and only level 1 and 3 spawned an item.. Was this the way it was intended or has it always been broke from day one?


    *and no before you all go and ask was someone stealthing and stealing your item... No we have someone tracking *
     
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  2. LordDrago

    LordDrago Certifiable
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    I do not believe that there a 100% chance to spawn items that can be picked up.

    Unless you mean that even the static items did not spawn?
     
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  3. Sauteed Onion

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    I've only done prime evil lich spawn twice, and neither time did I complete it, but I didn't get any deco items either v _v.
     
  4. Uvtha

    Uvtha Grand Poobah
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    I used to cycle the first level of the spawn a lot, and I found that the chance that something will show up is determined when the spawn pops. Sometimes it will never drop an item, so you just have to kill the lich and restart the spawn.

    Like if there is a chance for a drop you will get one more than half the time when the level goes up. If you drop/raise a level 3-4 times with no drop, then it wont ever spawn anything.

    That's my experience anyway. I had run through the first level a few times around 15 times in a row with no drop, but if I started the spawn and there WAS a drop, it would keep dropping like half the time, all day long. So I assume it has a similar effect on all the levels as the spawn progresses, i.e. some levels will have a chance for a drop, and some won't so you'll have to kill the lich and restart if you want the items from that level.

    I don't know for sure since I never went past level one since I was solo.
     
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  5. Raptor85

    Raptor85 Certifiable
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    in my experience it's simply random as to whether you spawn anything unlocked or not, it doesnt happen every time
     
  6. Alcor

    Alcor Adventurer

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    The spawn will always yield ONE item from TWO of the four different deco stages. It may be the first and fourth at one spawn, the third and fourth at another, etc. The actual item that spawns, however, can be any deco item that has already appeared. So if something spawns at the third deco stage, it could be any item from the first, second or third stage deco pieces.

    You can increase the items you get from a particular spawn by "farming it": if an item spawns at a particular point, you can let the spawn regress - stop killing and wait for a red skull to disappear, which is ten minutes provided you haven't added any further white skulls. Then start killing again and when the red skull is added back another item will spawn. Rinse and repeat. This is obviously best done at the fourth and final deco stage (when the second red skull is added at the third spawn level) so that you have a chance of getting any of the possible objects available.

    You should also note that many items are very difficult to see until the static deco disappears at the end of the spawn. This includes the rock and lava tiles in the south, some parts of the pillory and some of the skull pieces in the vat. If seeing whether an item has spawned at a particular point, you often need to use cntrl-shift and count the number of items to be sure that a deco piece has not spawned and is lost among the static pieces.
     
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