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[PURGE MAGIC] needs to actually check Magic resist...

Discussion in 'UO Stygian Abyss' started by Vexxed, Aug 17, 2009.

  1. Vexxed

    Vexxed Certifiable
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    This spell is insanely overpowered as it is.... It really needs to be ineffective at 120 Magic resist which IS NOT currently the case... This spell shouldn't remove the benefits of Chugged potions either imo... Purge Magic casts roughly at the speed of a HARM spell which means removing the Greater potion effect from any dexxer and running them out of Greater STR / DEX pots will be easy to do... A completely renewable / spammable spell like this shouldn't negate a consumable item so easily..
     
  2. TheGrayGhost

    TheGrayGhost Guest

    I agree, consumables like that shouldn't even be in the game........ oO

    lol on topic though, is it not resistable at all? Can you share your test data with purge magic and 120 resists?

    Do 20 sets, record if it was resisted or not each time. If you could do 20 at 120 resists and 20 at 100 resists. This way we can get an idea of how problamtic it could be.
     
  3. Ailish

    Ailish Lore Master
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    Hm, pretty sure this was supposed to be resistable, with a check against EvalInt ...
     
  4. TheGrayGhost

    TheGrayGhost Guest

    lol, well that would account for Magic resists not working against it if that were the case.
     
  5. Ailish

    Ailish Lore Master
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    No, I mean that Magic Resist checks against Eval Int (like in magery spells)
     
  6. shauno

    shauno Guest

    Last time i checked, magic resist is compered to magery and sprit speak, poisons, mana leech/vampire, para etc and the duration of all the necro curse's.
    So from what ive can tell if this spell can be resisted it would be the skill of the skill to cast ( 0/120 ) to the targets resist skill.