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PvP and I guess a PvM question

Discussion in 'UO Chesapeake' started by Lord Gareth, Jun 3, 2009.

  1. Lord Gareth

    Lord Gareth UO Content Editor | UO Chesapeake & Rares News
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    As a backup character guarding a harrower or something would this help against the dragons and other pets?

    Necro 100
    SS 120
    Music 120
    Peace 100
    Disco 100
    Ninja 50
    Hiding 100
    Magery 30 (For recall)

    use a +15 peace and Disco Brac and +5 on a ring.


    Just was thinking of having a character that can pull a bridge wither but can also peace and disco a Greater Dragon and at the same time use a smoke bomb to stay close to keep the Disco and peace going.

    This is going to show how horrible I am at templates LoL.

    (I think smoke bombs are 50 ninja skill)
     
  2. RichDC

    RichDC Guest

    Its a very specialised template you have there, apart from the lack of true offense you have no defense.

    For the specific task mentioned, i would drop your peacemaking and bump magery all the way. To be able to x-heal is a very important defensive duty.
    past that...it actually could work, so long as the group understands that you have NO HOPE of killing a player(unless in a witherbomb)should be ok.

    Note that you have to remain visible for Disco to conitinue, if you invis you have, i think, 12seconds to reveal and witherbomb that drag.
     
  3. Bombastic Fail

    Bombastic Fail Certifiable
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    Could always go solely defensive, drop necro/ss, well use that 30 into necro (wraith form) and put ur necro/ss skills into chiv&spellweaving & go 4/6. 4/6 chiv is amazing (20-30 hp heals every .5 seconds) and u have the special buffs of spellweaving (at 4/6 also) and you can wind/thunderstorm/wildfire for bridge pushes&choke point fights, and draw aggro of dragons to yourself. Then you can pop your smokebomb and rinse/repeat.

    I am still under the firm belief if you have a good spellweaver/a few good spellweavers, you will own any mage/necro mage group np at all. Winding/Thunderstorm/Wildfire is so re-DONK-ulous with a level 6 crystal (and thats not even mentioning the ******** gift of renewals for yourself or a teammate, and attunements)

    And if you think your defense is still lacking with all that healing ability, drop peace (or disco) for something like wrestle (disarm/para) and ta-da. super defense! And can have the spellbook mods added to your suit =)
     
  4. RichDC

    RichDC Guest

    Ive never thought of using Spellweaving in that manner...but now im gonna!!!Defintatly going to make a spellweaving defence master...well try to!

    Thanks for the inspiration you 2
     
  5. Hinotori

    Hinotori Seasoned Veteran
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    You need 120 music, 120 peace/disco and will probably want a dragon slayer instrument to try and do anything to a greater dragon with any training. Really good ones get up towards 150 barding difficulty. Add in that greater dragons don't stay peaced more than a couple seconds. The disco will lower the resists and skills on it, it just may take a few tries. If you are off screen or invisible (or it invisible) for 10 seconds from the discoed creature, it loses the disco.

    Peace works great for every other pet though. (especially your beetle and mare so that my ossies can kill you)
     
  6. Bombastic Fail

    Bombastic Fail Certifiable
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    Ya bro, a guildy was talkin to me one night about how awesome spellweaving is at lvl 6 and im like hmm, ill try it out i guess, since then ive re-done spellweaving 4 times on 4 different chars lol.
     
  7. RichDC

    RichDC Guest

    Went and got a lvl6 last night on my trammy tamer, took him to a spawn...hes killing Stuff not even on screen!!!

    Awesome, cant wait to get this temp done!