1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

[Archery] PvP archer help

Discussion in 'UO Warrior' started by DEA4Ever, Jul 30, 2013.

  1. DEA4Ever

    DEA4Ever Adventurer
    Stratics Veteran Stratics Legend

    Joined:
    Apr 30, 2004
    Messages:
    45
    Likes Received:
    0
    Let me start off by stating that I am a newly returning player. I have had a little success with pvm and I am really trying to get into pvp again after several years of not playing. After reading several threads I think it is just confusing me more on what templates are viable anymore for pvp. I am looking to make a pvp archer that I can pick and choose fights with. I love the idea of a stealth archer but am having a hell of a time deciphering which setups are viable or not. So I guess my main questions are these :

    1. Is ninja required to be effective as a stealth archer for pvp? I will most likely join a faction

    2. What is the best and most effective way to heal for pvp on a dexer at this point? Healing seems outdated?

    3. For archery what are my main focus stats on armor. From what I can gather max hit cap is necessary and mr/lmc? I'm very fuzzy on what are the end all stats for this.

    4. for medable and non medable what are the ABSOLUTE stealth requirements to be effective

    I really appreciate any info you guys can shed light on. UO is a great community and I cant wait to get back into the pvp scene.

    I forgot to mention what skills i currently have. Here they are!

    anatomy 100
    archery 100 (120 with headress)
    tactics 100
    stealth 100
    hiding 100
    resist 50
    healing 50
     
    #1 DEA4Ever, Jul 30, 2013
    Last edited: Jul 30, 2013
  2. Logrus

    Logrus UO Legend
    VIP Stratics Veteran

    Joined:
    Jan 9, 2009
    Messages:
    857
    Likes Received:
    389
    Don't know why you'd bother with 50 resist. May as well be GM healing.
    Resist is usually an all or nothing deal.

    This will be a Pot heavy template, since you'll need refresh pots to keep your fire rate up.

    The other issue is hiding and stealth without ninjitsu means that you have 100 points dedicated to something you can only use on foot. I'd either get rid of the stealth or find some way to stick ninjitsu on there, at least enough to reliably llama.
     
  3. DEA4Ever

    DEA4Ever Adventurer
    Stratics Veteran Stratics Legend

    Joined:
    Apr 30, 2004
    Messages:
    45
    Likes Received:
    0
    That is just what i started with. i will be going gm resist and healing