1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

PvP Mage/Necro Template

Discussion in 'UO Atlantic' started by Trick Tickler, Oct 31, 2009.

  1. hello all,
    recently returning to UO after a 2 yr break, and im making a necro/mage
    i have gm
    mage/med/eval/necro/ss
    wondering what my 6th skill or possible stretch to 7 skills. im open to any suggestions, just try and keep it pvp.
    ive talked to many individuals in game and it always seems to lead to what does good against monsters :p
    also looking for a good guild to join to help me out with training, and a group to run with for awhile would be great.
    thanks!
     
  2. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Standard necro/mage is as follows:

    120 mage
    120 eval
    120 med
    120 resist
    120 necro
    120 SS

    Training this toon is easy: the expensive part is equipping him. How you equip him depends on your resources.

    A standard, top-quality, PvP necro/mage suit often includes: inquisitor's resolution (30 mil); folded steel reading glasses (9 mil); armor of fortune (12 mil); ornament of the magician (12 mil); crystalline ring (16 mil); -25 or lower mage weapon, one-handed, no casting penalty, with dci (25+ mil); crimson cincture (14 mil); quiver of infinity; totem of the void (or alchemist tally); custom arms, legs, and gorget. Obviously, this is very costly.

    If you're a little short on 100 mil, become friends with an imbuer . . . or join factions. Definitely join a PvP guild.

    If you're just looking for just a basic suit, aim for 100 lrc (obviously), 2/6 fc/fcr, 40 lmc, 5+ mr. These items are non-negotiable, in my view. If you're using a mage weapon, 45+ dci will greatly increase your chance to evade melee attacks. Also, spell damage increase is an obvious plus.

    Be sure to check out the Atlantic guild listings in this thread. A good guild can make all the difference.
     
  3. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Umm...you're welcome?
     
  4. Mr. Gnome

    Mr. Gnome Guest

    Pvp without 120 skills is futile. Don't even bother.

    You can get away with THIS: GM magery, gm inscription 120 eval, 120 parry, 120 resists. Get 80 dex with 40dci and be a parry mage. Spam e-bolts. Maybe even get Bushido.
     
  5. just looking for more input, tyvm
     
  6. Scarab

    Scarab Guest

    perhaps you should post in the correct forum?