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Question about alliances

Discussion in 'UHall' started by Flutter, Aug 9, 2013.

  1. Flutter

    Flutter Always Present
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    Is there a limit to how many guilds can be allied?
    I remember reading something about this a long time ago but it didn't stick in my brain and now I can't find it anywhere. It may have been a dream.

    Recently I added a guild to my alliance and it caused me to lose all the other guilds I was allied to.
    That is, all the allied guilds were still allied and showed me as alliance leader, but the only one I and my new alliance brothers could see was our two guilds.
    They had to break off the alliance and rejoin mine. This caused us to lose our alliance name (which now reads as "Unknown")
    I paged a GM but no one ever came (perhaps they didn't understand what I needed)

    To keep this from happening again, can I ask is there some sort of limit? We try to avoid one man guilds, but sometimes folks want to hold onto their guild stones but want to play on those characters.

    Any advice would be appreciated. Thank you.
     
  2. Flutter

    Flutter Always Present
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  3. Skunk

    Skunk Sage
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    Factions involved?

    Sent from my SCH-S720C using Tapatalk 2
     
  4. Flutter

    Flutter Always Present
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    No sir.
     
  5. sablestorm

    sablestorm Certifiable
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    I've had this glitch happen before. What you do is remove the recent guild you added and wait for the server to go through its maintenance. Basically you backtrack. What happened with us is everything went back to normal and I could see all the guilds in my alliance again. Then I resent the add request and it worked out.

    I'm not sure why this glitch happens, but in the three or four times that it has over the years, this is how I dealt with it.
     
    #5 sablestorm, Aug 10, 2013
    Last edited: Aug 10, 2013
  6. Flutter

    Flutter Always Present
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    Thanks for the reply!
    I wonder what causes it?!!
    I just re-allied everyone. We don't have so many that it was hard, but I do wonder if there's some sort of limit that's causing it to bug out.
     
  7. sablestorm

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    It's not a limit because as I mentioned before, once we back out and it goes back to normal, we add the guild again and things are usually fine. We've added numerous guilds since these bugs have popped up so definitely not a guild limit or at least I haven't reached a guild limit yet.