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question about HLD

Discussion in 'UO Siege Perilous' started by Max Blackoak, Jul 29, 2008.

  1. Max Blackoak

    Stratics Veteran

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    in what way does hit lower defense affect the character who has been hit.

    is it
    a) the character under the influence of HLD has lower defense only against the player who hit him with HLD?

    or
    b) anyone (guildmates for example) hitting the character that is affected by HLD has an increased chance of hitting him?
     
  2. Lorddog

    Lorddog Crazed Zealot
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    Hit Lower Defense (HLD) is an item property found on weapons and reading glasses. A successful hit with such a weapon lowers the defense rating of the target by 25% for 8 seconds. All attackers enjoy the benefit from a successful HLD hit. In other words, the effect is global and not specific to the attacker who scored the HLD hit.

    On weapons, the intensity range for the property runs from 2% to 50%. The Mace and Shield Reading Glasses have 30% and the Lyrical Reading Glasses 20% HLD.

    There is no cap on Hit Lower Defense.

    Multiple or simultaneous hits with HLD do not lower the target's defense any lower than 25%. However, the 8 second duration timer will reset with each successful hit.

    For those who play with sound effects enabled, there is a unique noise associated with a successful HLD hit.

    There is a system message when you are the victim of an HLD attack: "Your defense has been lowered!!" When the attack expires, the message is, "Your defense returns to normal."

    HLD vs. HCI
    Tactically, Hit Lower Defense and Hit Chance Increase (HCI) appear quite similar. In fact, the two properties are entirely different. HLD affects the defense of what you hit, while HCI is your chance to hit in the first place. It may sound like the same thing, but it isn't. HLD requires you to hit someone / something before there is a chance for it to work. Whereas HCI works everytime you hit.

    Example:

    Opponent has max Weapon Skill (120) + max DCI (45%)
    You have max Weapon Skill (120) + max HCI (45%)
    Result:

    You have a 50/50 chance to hit or miss.
    But if you score an HLD hit, the next round is...

    Opponent has max Weapon Skill (120) + 20% DCI
    You have max Weapon Skill (120) + max HCI (45%)
    Result:

    For this example, you now have a much better than 50/50 chance to hit for the duration of the HLD effect.
    Another way to look at it is that HLD stacks with HCI, once a target is affected.
     
  3. Max Blackoak

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    thanks alot for diggin this up!
     
  4. Skylark SP

    Skylark SP Available Storage: 0
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    I'm a bit confused on the math...in the example, they are just straight subtracting the HLD 25% from actual DCI bonus (45% in the example) that the target has, giving the the net effect of 20% DCI.

    Is that formula actually lowering the target's total defense by 25%?

    That would mean that our chars have no base defense that is affected if we don't have any DCI bonuses?

    -Skylark
     
  5. Ole Cheapy

    Ole Cheapy Guest

    Let me make it a bit more simple for ya, if you have a weapon that swings max speed with 50 hld and 15 hci, if you spam focus attack, your mark is good as dead. And I dont care who he or she is, if played correctly, they are toast no matter what.