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Question about resisting spell

Discussion in 'UO Warrior' started by Jj85624, Sep 15, 2014.

  1. Jj85624

    Jj85624 Visitor

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    Hi, i have been reading around on warrior templates.

    I have seen a lot of warrior templates doesn't have resisting spell or seems like it is not a must have skill for warriors. I am a return players, and i remember resisting spell is a very important skill for pvp and pvm. It was the hardest skill to train and once you gmed it, you have a great advantage against mage, and most of the mage monsters.
    Is resisting spell useless with different buff armors now? Should i sacrifice resisting spell to pick up other warrior based skills for damages?

    thanks!!!
     
  2. CorwinXX

    CorwinXX Babbling Loonie
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    Resisting Spells now doesn't reduce damage (armor resistances do). It now reduce negative spell effects. The most important effects are Mana Drain, Blood Oath, Curse, Poison, Paralyze.

    You can read about Resisting Spells here:
    http://stratics.com/community/threads/warriors-guide-part-3-skills-and-virtues.303969/
    (3.9. Resisting Spells)

    Some players switch between Resisting Spells and Anatomy via soulstones depending on monsters they are going to fight. (for example, uses Resisting Spells for undead and demon spawns). Templates with Healing usually are able to do well without Resisting Spells.

    Mana Drain: Healing. 100% elemental damage weapon.
    Blood Oath: Ignore when use WW. Remove Curse when use AI/DS.
    Curse: STR/DEX potions. Enchanted apples. Remove Curse.
    Poison: Vampire ore Stone form. Orange petals. Healing. Cleanse by Fire.
    Paralyze: A trapped box.
     
  3. Dodger

    Dodger Certifiable
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    A blessed trap box would make an awesome reward.:)
     
  4. Diomedes Artega

    Diomedes Artega Certifiable
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    Neat idea but I think that would make the resisting spells skill obsolete then. If the other resource items were blessed then eventually have at least the most elite toons that would give zero money upon their death.
     
  5. Tuan

    Tuan Slightly Crazed

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    I'm actually quite in favor of paying MORE for insurance. This is not just one of the "have nots" complaining about the haves. I think every item on my main suit is >500 imbue intensity. I would be in favor of some sort of exponential system with a "clean" legendary artifact costing a say 5K to insure instead of 700 gold.
     
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  6. icm420

    icm420 Seasoned Veteran
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    Resist spell is dumped for most dexxers because you can get more power on your template by having those extra 100-120 points. They can heal without mana and can run while doing it. A mage still needs resist spell simply due to mana vampire and mana drain. Without mana a mage will die.
     
  7. Diomedes Artega

    Diomedes Artega Certifiable
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    I agree to an extent, but back when I PvP'ed quite frequently mana vampire would always be one of the first spells I would cast on a dexxer. No mana = no specials, which then equals a dead dexxer.
     
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  8. TimberWolf

    TimberWolf Babbling Loonie
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    My sampire has zero anat and 120 resist,... And I love it...very survivable template... Might take me a little longer to solo stuff but I am more likely to survive. I lose around 25-26 pts of damage per swing.... But since my health bar is always full I don't mind that so much. Keep meaning to ask tuan ( our resident mathematician ) if it is worth the hassle to switch to human from elf..?? Just for the joat bonus to anat...?? I suspect it would only be around 4-5 pts per swing, but I am unsure
     
  9. Diomedes Artega

    Diomedes Artega Certifiable
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    I calculate about 1-2 points per swing, damage of course will vary slightly based on weapon. A kryss for example would be quite minimal. That is based on max tactics, max DI from items and the difference in zero and 20 anatomy, as well as capped STR. Before I get jumped on, it does not take into account other DI increase abilities such as EoO.
     
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  10. CorwinXX

    CorwinXX Babbling Loonie
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    IIRC damage with Double Axe is:
    49-59 with 120/0
    51-61 with 120/20 (really 51-62 with joat lumberjacking)
    56-67 with 100/100

    so it is +2 damage with joat
    and -5 damage for saving 80 skill points (-7 for an elf)
     
  11. TimberWolf

    TimberWolf Babbling Loonie
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    so that say...no it is definitely not worth it to me