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[BUG] Question about the camera

Discussion in 'UO Enhanced Client Discussion' started by Cear Dallben Dragon, Jun 25, 2010.

  1. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
    Stratics Veteran Stratics Legend

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    This may be dev specific, but in the source code for the EC, is the camera attached to the in game character? if so does the characters height or sprite height move as the character does? When you put the ec to a 1:1 art ratio, and move in compass directions, the good looking graphics wobble, as if the camera moves up and down as the chars sprite does. it looks really silly. Let me know if anyone sees this if not i'll make a video.
     
  2. Fink

    Fink Guest

    It seems sometimes when you teleport the character and world move independently. Sometimes I'll see my avatar jump over to the side while the world remains fixed for a moment, then it'll catch up and my avatar centres again and the world moves to match.

    I'm not sure if that sheds any light on your question.

    I did notice last night the "correct" 1:1 zoom setting for my screen started giving me rippling issues. I could have sworn the day before it was fine. It's at exactly the same value I set, 17.37 (for a 1080 screen if anyone wants to check my math). I noticed a few characters' settings vary by hundredths without having been zoomed in-game.
     
  3. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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    I suspect the game wobbles as the characters sprite does its moving animation because the cam is attached to the sprite.
    Devs?