I have a question on damage caps and calculations. From what I have read, there is a 300% hard cap on damage increase. 100% from items, and 200% from everything else (EoO, Perfection, Slayers, Str, Tactics, Anatomy, etc). However I am seeing different results in practice and I'm hoping someone can help me figure out why. Current stats/skills: 100% DI on gear 73% EoO at current chivalry level 150 STR 100 Anatomy 118 Bushido 110 Chivalry 120 Swords 100 Tactics In theory this should be: DI Gear: 100% EoO: 73% Perfection: 0-100% STR: 50% Tactics: 68.75% Anatomy: 55% -------------------------- Total: 346.75% (no perfection) to 446.75% (full perfection) Overcapped on damage even without perfection going. However what I have noticed, is that when EoO falls off, and I have full perfection rolling, my DPH drops by a large amount. For example on Navrey, I am hitting for about 70 with everything up. EoO falls off and I'm hitting for around 40 until I get EoO back up. Shouldn't my damage still be at ~373% without EoE? Why am I seeing such a dramatic dropoff when I should be overcapped on damage? Or am I wrong on the way damage calculates and stacks? Thanks!