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Question

Discussion in 'UO Atlantic' started by EM Nestor, Aug 18, 2010.

?

What would be the best size for a treasure Map team?

  1. Three

    6 vote(s)
    37.5%
  2. Four

    8 vote(s)
    50.0%
  3. Five

    2 vote(s)
    12.5%
  4. Six

    0 vote(s)
    0.0%
  5. More then Six

    0 vote(s)
    0.0%
  1. EM Nestor

    EM Nestor UO Event Moderator
    UO Event Moderator Stratics Veteran

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    What would be the best size for a treasure Map team?
     
  2. Tazar

    Tazar Guest

    No option...

    We generally do the level 6's with only 2... one to decode/dig/heal and cast a little - and one to really fight.
     
  3. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
    Stratics Veteran Stratics Legend

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    depends on the level of the map.
    Ideal size would always be one, logically.
    I prefer bigger crowd just for fun.
     
  4. Caldwin_DDP

    Caldwin_DDP Guest

    Treasure maps are like joints. Where's the fun if you don't share?

    Seriously my guys do them in 2 and 3's.

    Shout out to Taylor for his post pointing me here. Thanks dude.
     
  5. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

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    You bet, Cal.
     
  6. EM Nestor

    EM Nestor UO Event Moderator
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    Two just didn't seem like much of a "team"
     
  7. Dryzzid of Atlantic

    Dryzzid of Atlantic Journeyman
    Stratics Veteran

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    I would say between 3 and 4. 3 if you have a treasure hunter that is equipped to deal with the spawn afterwards (tamer/t-hunter?), and 4 if you have a dedicated treasure hunter with no real PvM skills.

    I feel that the more is better for a treasure hunting team. Outside of your t-hunter, any extra hands to take out guardian ancient wyrms are good hands to have.

    I've never felt "right" soloing t-maps as I've always considered it a group or guild activity. Plus it always offers more of a role-playing field if you're like me and you play a scaredy-cat treasure hunter who can dig but runs at the first sign of monsters :)
     
  8. Luisito

    Luisito Visitor

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    I role with three people.
    MY character is a spellweving mage that spams hide and heal for the T-hunter and with gift of life I can always comeback and res the defeated groups cause those level 6s can be tricky.

    Team is
    -T-hunter
    -Healer/Resser
    -Tamer w/ Greater
     
  9. Førsaken

    Førsaken Guest

    I do not get this poll. You do not need a "team" to do treasure maps at all. T-Hunter plus disco tamer is all I use. I have my disco tamer sit back, T-Hunter digs up chest, invis's, runs out of harms way, re-invis's. I then proceed to lure monsters to my greater dragon one at a time if it's ancient wyrms or greater dragons. Hell, sometimes I'll tank 2-3 of them at a time.

    Moral? Rephrase your poll. Maybe ask what is more fun to people and add TWO to the list. Because you do not need a team to do level 6's.

    Just my .02.