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*raises hand* Ok, 2 dumb questions ...

Discussion in 'UO Chesapeake' started by QueenZen, Dec 21, 2010.

  1. QueenZen

    QueenZen Always Present
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    Most of ya that do know me here since 98, also know I been on Siege a lot too, since 2004.

    Dumb Question #1 :)

    I am used to just ONE facet only, so I know my vet rewards house teleporter tiles connecting my homes there wherever they may be, all work on Siege where there IS no trammel. If I have a home in trammel AND felucca here ...will the vet reward house teleporter tiles work to connect my multifaceted homes HERE ?

    And I just ran all around Moonglow Fel side here, a few mins ago, and so dumb question #2...

    How come the town teleporter tiles in South Moonglow not take me up to town no more ? Worked for me a month or so ago for me here, if I recall.

    Is it cuz of the new sparkly stars COM faction compound EA put down there messing up my southern Moonglow waters, that the town teleporter no worky no more to prevent faction fight escapings, or was it broken BEFORE they put the new CoM base down there ?

    Thank ye for any info ye may provide someone used to being on 'ONE trammel-less facet' called felucca on Siege, for ...perhaps, too long. lol
     
  2. Lord Gareth

    Lord Gareth UO Content Editor | UO Chesapeake & Rares News
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    NOT Dumb Question #1 Yes they will
     
  3. Sean

    Sean Slightly Crazed
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    As Gareth says, yes on the first question.
     
  4. QueenZen

    QueenZen Always Present
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    Thank you both ! Tis rather comic that for me, some odd place called New Haven seems scarier to me to try go visit, than pretty Ocllo ! lol Tis almost like I have to relearn Ultima Online again, not used to TWO facets any more or even going to LUNA bank here any more, forgetting it IS trammel. Find me self looking around for reds in downtown Luna 'here'. LOL

    I will try the south fel Moonglow town teleporters again today to see if they still not working. I hit em several times yesterday and went NOWHERE.

    I am just guessing that EA shut em off from working like they had been here, due to the new CoM base that they slapped up right, at the southern water location there, fel side, where most folks would sail on down to the new High Seas dock.

    Would not want factioners to be fighting I guess and have some nearby easy exit route to *slip* away from fights, escaping CoM base area down there via hitting those southern teleporter tiles, to land safely...back in town, unscathed.

    I might just be slappin up a Southern Moonglow fishin hut fel side here yet, thus was wondering about the vet reward house teleporters, plus them south town teleporter tiles, no longer taking us anywhere.

    Might call it . . . the CoM bay area, one stop shippin' shoppin' lane or something ! *might find me a good spot down there, to sell bandages though*. haha

    I can remember way back in the day HERE when factions were brand new I put a chr. IN CoM due to the challenge of defending a very *airy* base that they had set up in Magincia here back then. Course we were all slain one fine day, in the then new factions, airy most Magincia CoM base, when some Shadowlords come in by Sea and Land and pilferin all our sigils & killzored us all. *ah memories*