I'd have to say that with the abundance of Valorite Runic Crafted Weapons & Balanced Bows that dexxers are currently the kings of PvP... Mages (Tamer / Necro / Scribe etc) all have their places but this is just my opinion of how things are at the moment... Anyway.... here was my simple idea.... If you do not have magery you do not see the words of power identifying a spell when a mage begins casting...... It could be simply percentage chance to succeed.... meaning that at Human 20 Magery you have a 20% chance to recognize any other mage casting a given spell & it scales up to 100% at GM magery.. If you Fail that check NO words of power are given so you can still see the Mage performing the casting animation but that's it ( I mean you don't see "Concussion" or "Mortal" come up over a dexxer's head when they toggle a spec....) THOUGHTS ??? This derives from the good ole days years ago when adding a few speaking lines of the Tilda key ( ~ ) after your spellcast forced the text offscreen so it was never visible. If I hadn't of been playing at that time I wouldn't know how important KNOWING what your opponent casting could possibly be, but it's definately something that makes a difference... This would make the patented Dexxer Tactic of "offscreening" any time an Exp./ FS combo looks to be coming much harder.... Anyway.. just an idea... PS.. I like the idea that this could possibly promote Teamwork... I can just see being in VENTRILLO & having a Mage on your side alerting dexxers to opponents getting up BIG combo's etc.. EDIT: It occurred to me that the ultimate casting / Mage template that's used for "defining" skill on a mage is a SCRIBE mage so perhaps only characters with 100 Inscribe 100+ Magery should have 100% chance of identifying an opponents spells... I'm not sure what would be considered balanced for characters without scribe & only having magery.. perhaps 50% ?? who knows..