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Real quick, we have unraveling bag, can we get a smelting bag?

Discussion in 'UHall' started by The Fallout, Sep 19, 2009.

  1. The Fallout

    The Fallout Guest

    Can we get a smelting bag, or does one exist that I don't know about?
     
  2. Mark Knotts

    Mark Knotts Guest

    Go check out a provisioner for a smelting bag.
     
  3. Ender

    Ender Crazed Zealot
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    Recycle bag at the provisioners.
     
  4. The Fallout

    The Fallout Guest

    Wow there goes an idiot moment.:twak: Thanks guys. :thumbup:
     
  5. Ender

    Ender Crazed Zealot
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    Er salvage bag. I think.
     
  6. Corpse

    Corpse Seasoned Veteran
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  7. Lord Frodo

    Lord Frodo Grand Poobah
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    Outstanding idea. We can have a salvage bag, an unravel bag and a smelting bag for our ore with no fails. 100% smelt any ore.
     
  8. Sarsmi

    Sarsmi Grand Poobah
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    The devs were really quick on the ball with that one. :p
     
  9. Basara

    Basara UO Forum Moderator
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    Seeing how the Recycle Bag has been in the game since NOVEMBER 2007...

    It was introduced as the prototype for the unravel bag, effectively...

    And, unless the change to the unravel bags messed with it, you get +1 ingot back per smith item recycled (and since the most one will ever get bag without it is 2/3, only one item, daggers, will ever give back 100% with the bag, and that requires wearing +3 or +5 gloves to get to 101.1 or higher mining)
     
  10. The Fallout

    The Fallout Guest

    Thanks for the info but hey... I haven't played on my smith since like 2006....lol
     
  11. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    Just a small correction, the Salvage bag was added in as an Enhancement to the KR client originally during the first KR client focus group. Since it was decided to be an item instead of being a part of the crafting menu, it became available to all clients. Basara has it somewhat backwards... the Unravel bag came from the Salvage bag, the Salvage bag was not a prototype for the Unravel bag. The devs simply ported the functionality over to become the unravel bag duye to early feedback of the imbuing system and how user un-friendly the Imbuing menu would be to manually unravel items one by one.