I've been chewing on this for a while now and alot of my thoughts solidified this weekend. These are some basic, but needed changes to crafting that would be of great benefit to many. 1) Crafting Tools - We need to be able to consolidate these into larger, more functional items. Perhaps make us of the old Tool Kit graphic, purchasable for a nomimal fee - it can be charged up by consuming normal or exceptional crafting tools for each profession. Weight should be based off charges remaining, a fully charged crafting tool with say 1000 uses would weigh 10 stone. Harvesting tools would be 20-30. 2) Lumberjacking - Should require a hatchet, does not have to be equipped, and have charges just as a shovel/pickaxe. 3) Mining Tools - These need to be removed as Smith Bod rewards. They can be replaced by Sturdy Hammers 4) Prospector's Tools - These should function as a shovel and burn a charge with each use. I really like using these tools, however even with my constant use of them I cannot burn through these at any rate equal to how they are handed out. 5) Gargoyle Pickaxe - Please up the spawn chance of elementals - sadly, it is fairly common to burn a whole axe and not get a single one. 6) Mining/Lumberjacking Rewards - We have mining guild houses in the game that can be utilized for a spring cleaning type of reward system. Gemstones, Processed Ore, Golem Hearts (new rare drop) and so on can be turned in for points - which we can use to purchase Prospector's Tools, Gargoyle Pickaxes, Mining Gloves and so on. A similar system can be used for Lumberjacking as long a similar tools are instituted - say Tree Surgeon saw/Elven pruning shears for example. We already have tree-kin in the game - wood golems! 7) Mining powerscrolls have been asked for numerous times and I will renew that call. If we cannot get powerscrolls, then a charged item available through the reward system that will allow a greater chance of successful smelting for Gold-Valorite ore is needed. How about a special forge that could be crafted for one's home that would give a decent boost to smelting?