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Red in factions, bad or good?

Discussion in 'UO Factions' started by mazamotuck, Jan 26, 2009.

  1. mazamotuck

    mazamotuck Visitor

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    I have a red that I think would be the best character that I have for factions. Is it good or bad to have a red in factions? What are the pro and the cons? Thanks!
     
  2. Nonel

    Nonel Sage
    Stratics Veteran Alumni

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    Pros: Killing blues that enemy factions plant in your faction, in order to screw with your defenses. Also helps in killing blues aiding the enemy.

    Cons: Cross-healing and flagging. Normally Brit has guard zones, making any fighting around TB base very hard for reds.
     
  3. S.W.A.T

    S.W.A.T Guest

    I put my red into factions, but realised a blue would be better, shard I play on, the zerg guild has half in factions and half not in factions. My red I'd get ganked by both and not go to guards or a city where I could make the numbers a little more even. The blues won't be able to help there faction guildies if you put a blue in ^^
     
  4. Chaosy

    Chaosy Guest

    Nonel hit it on the head. If you plan on doing any decent amount of fighting in Brit, I'd go with a blue. Otherwise, red is much more exciting. :p
     
  5. Cardell

    Cardell Lore Keeper
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    It's bad. Unless you and your entire guild is red. Even then it makes a lot parts of the factions a complete pain in the ass.
     
  6. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

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    If you like to fight, a red is great. The blues who aren't in faction and the reds not in factions will attack you...and then all of the oranges and reds in factions will attack you.

    Where it could be bad...if you enjoy stacking up your kill counts...any of the faction players you kill won't be able to count you...la