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Red Soulstone advice...

Discussion in 'UO Players Corner' started by zahbaz, Jan 3, 2009.

  1. zahbaz

    zahbaz Guest

    Hi all,

    I've recently re-entered UO after a 4-5 year hiatus, so I'm trying to catch up on all that I missed.

    Now, I get the basic jist of soulstones, but can I use one to transfer skills across shards? I have characters on Atlantic and a character on Siege. Is there a way for me to transfer skills from an Atl character to my Siege one?

    It's been driving me nuts. Thanks for any help.

    PS...has usage gone way down? I've yet to explore these new ninja/samurai lands, yet Britain's bank marketplace was surprisingly dead! I remember my computer hitting a lag wall whenever I walked into that hellish vendor pileup...
     
  2. Frarc

    Frarc Stratics Legend
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    I don't think you can transfer skills to Siege.


    Most vendors are located in and around Luna in Malas. Do need to keep eyes open there. Some vendors are very pricy!
     
  3. kelmo

    kelmo Old and in the way
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    No sir. You can not transfer anything to Siege. If you come to Siege and post, you might be pleasantly surprised. There are plenty of folks there willing and wanting to help you get started up.
     
  4. Kelmo ... is the NEW guild still in action? That is/was one heck of a crew as I understand it.
     
  5. LittleSkyWalker

    LittleSkyWalker Journeyman
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    FYI.

    Siege uses RoT (Rate over time)
    Extracted from http://uo.stratics.com/content/basics/siege.shtml

    Skill points for skills under 70 points will gain as normal shards (using the Guaranteed Gain system).
    Skill points for skills between 70 and 79.9 points will gain a maximum of 3.6 points total per day, with a minimum of 20 minutes between point gained.
    Skill points for skills between 80 and 98.9 points will gain a maximum of 2 points total per day, with a minimum of 40 minutes between point gained.
    Skill points for skills 99.0 points and up will gain a maximum of 2 points total per day, with a minimum of 60 minutes between point gained. Skill points for skills under 70 points will gain as normal shards (using the Guaranteed Gain system).
    Skill points for skills between 70 and 79.9 points will gain a maximum of 3.6 points total per day, with a minimum of 20 minutes between point gained.
    Skill points for skills between 80 and 98.9 points will gain a maximum of 2 points total per day, with a minimum of 40 minutes between point gained.
    Skill points for skills 99.0 points and up will gain a maximum of 2 points total per day, with a minimum of 60 minutes between point gained.
     
  6. kelmo

    kelmo Old and in the way
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    *smiles* There is some serious updating needed here. I will definatly visit this forum more often.

    Yes. The NEW guild is still very active and at times among the top ten guilds on Siege.

    NEW TO SIEGE?
    By Cleopatra

    If you are new to Siege and want to join NEW for a month, icq me at 9-626-593, pm me here, or, leave a message on our board http://www.siegeperilous.net/new/ and I will help you get started on our shard.

    When registering with NEW board (above link) Do NOT wait for an email granting you access. Access will be authorised within a few hours of your application allowing you to log in.

    It's a good idea to have UOAM downloaded before I add you to the NEW guild. You can download free at www.uoam.net.

    Regular Helpers of NEW:

    Shalimar (Elaine 9-626-593) best for Euro/UK timezones
    Obeta (Obeta 79-122-040) best for US timezones
    Marissa (Bruin 4-842-047) best for US timezones
    Natalia (Hoffs 193-165-018) best for Euro/UK timezones
    Red Rose (Freja 7869331) best for Euro timezones

    If you are new to Siege, want to join NEW and don't have icq, don't worry. Just ask anyone you meet and they should be able to contact one of us for you, most Siege players know of us.
    You are likely to meet someone in Luna faster than anywhere else, so go there and ask someone to get in touch with NEW for you if you want to join.



    As far as RoT goes... Here is the current set up. You will see it is quite different than those posted above.

    Amendments to RoT Publish 55, September 2008



    Skill points for skills less than 70 points will gain as normal shards.
    Skill points for skills between 70 and 79.9 points will gain a maximum of 5 points per day with a minimum of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
    Skill points for skills between 80 and 89.9 will gain at a maximum of 4.0 points per day with a minimum of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
    Skill points for skills between 90 and 99.9 will gain at a maximum of 3.0 points per day with a minimum of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
    Skill points for skills between 100 and 109.9 will gain at a maximum of 3.0 skill points per day with a minimum of 15 minutes between points gained. (450 minutes min to gain 3.0 skill points)
    Skill points for skills between 110 and 120 will gain at a maximum of 2.0 skill points per day with a minimum of 15 minutes between points gained. (300 minutes min to gain 2.0 skill points)
    Players will be allowed to gain 15 stat points a day.
     
  7. Basara

    Basara UO Forum Moderator
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    Look at the Lizardman statue by the bridge south-southwest of West Britain bank.

    That invasion drove most shard's banksitters to Luna, and they never went back to Britain.
     
  8. Duskofdead

    Duskofdead Sage
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    Despite loving the idea of a one-character-only shard, the above is the primary reason I have never been able to stomach making one. I mean I know what I would do... I would wind up maybe putting in a few hours a week and spending most of that time AFK or alternating skills or checking every 20 min and trying to get a gain. I do grind out my skills in long sittings on normal shards, not because I am in a "hurry", but because I consider it a chore I want to get out of the way so I can go have fun with other players without "sorry... I can't cure poison yet" or "sorry... I can't craft that yet."

    I think Siege was a terrific idea.... I just think the skillgain system is tedious enough over 80 in normal rulesets. The Siege limitations make it completely discouraging unless you are hellbent on going to Siege and playing primarily and only there for good. Then it is worth your time.
     
  9. kelmo

    kelmo Old and in the way
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    Please note that the revised RoT that I posted is much friendlier and is accurate. *nods*