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[Imbuing] Reduced intensity of overcap mods when reforging/imbuing?

Discussion in 'UO Craftsman' started by Gildor Inglorion, Aug 10, 2013.

  1. Gildor Inglorion

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    Hello Crafting Geniuses,
    I just recently got to 120 Imbuing and I tried to make a 100% HLL war hammer for my Paladin. I started with an Exc. wep that I made with my smith. I then used a copper hammer to reforge it using Vampiric/Of the Vampire and got one with 100% HLL and 30% hit fire area. I then imbued max hit energy area (replacing the hit fire area), max SSI, max HML, and max DI. Somewhere in that process (I don't know exactly where, but definitely before I imbued the max DI) the HLL was reduced in intensity to 96%. And yes, it DEFINITELY had 100% HLL when I started out. Does anybody know what happened or why? Thanks!
     
  2. CorwinXX

    CorwinXX Babbling Loonie
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    HLL/HML values depend on weapon speed. When you imbue SSI values are reduced.
     
  3. Gildor Inglorion

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    Thanks for the reply. I have been investigating this, and I don't see any accurate way to calculate how much SSI I can imbue and maintain 100% HLL. The HLL page on uoguide.com seems to be out of date, it show a max intensity of 72% with a 3.75s wep and 30 SSI, and I have 30 SSI and 96% HLL. Also, I have been unable to replicate my result using the imbuing calc at knuckleheads.dk. Anybody out there know if there is a way to calculate max SSI you can imbue on a wep when you have overcapped HML/HLL and maintain the overcapped values? Thanks.
     
    #3 Gildor Inglorion, Aug 11, 2013
    Last edited: Aug 11, 2013
  4. CorwinXX

    CorwinXX Babbling Loonie
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    You can use the imbuing calculator. Select "custom" checkbox and set 154 intensity for HML. Add 30 SSI and you will see 96 HML.