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Reflect phys bug can devalue armor and make it unusable in some circumstances, can we try this to he

Discussion in 'UHall' started by imported_revenant2, Mar 4, 2008.

  1. If something about the reflect physical bug is making it a problem to fix, could youall perhaps make it so that it can be toggled off on a per-piece basis? You could single click a piece of armor with reflect phys on it and get a context menu option that will toggle 'disable reflect physical on this armor' or 'enable reflect phys on this armor'. The armor properties would perhaps show (disabled) next to the reflect phys property when this is done.