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Regen Caps?

Discussion in 'UHall' started by Poo, Aug 4, 2009.

  1. Poo

    Poo The Grandest of the PooBah’s
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    i was looking around for the caps on the regen mods (mana, hp, stamina)

    and i know they changed them from time to time over the last couple years, but doses anyone know what the caps are currentlly?

    or better yet, where they are posted.

    all i have found is the following, which i know to be wrong.

    that is from the UO Playguide
    http://www.uoherald.com/guide/guide.php?guideId=57

    but i know thats not right, cause there is a cap on mana regen and listed on the playguide it says there is no hard cap on mana regen.

    so id assume that the HP and stamina regen ones are not accurate either then.

    anyone?

    poo
     
  2. Poo

    Poo The Grandest of the PooBah’s
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  3. Lady Michelle

    Lady Michelle Sprite Full SP
    Stratics Veteran The DarkOutlaws, TDO

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  4. Poo

    Poo The Grandest of the PooBah’s
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    huh, some more info i found

     
  5. Poo

    Poo The Grandest of the PooBah’s
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  6. Poo

    Poo The Grandest of the PooBah’s
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    huh.

    patch 46 pvp fix says the mana regen will not have a cap due to diminishing effects.

    im guessing since that didnt come in that that isnt accurate.

     
  7. Poo

    Poo The Grandest of the PooBah’s
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    i cant believe how many different places have the regen caps listed and none of them are the same.

    hows a fella to find the accurate and most up to date number????

    funny stuff!
     
  8. HillBilly

    HillBilly Guest

    EDIT:Oops, you already posted this lol. My bad.

    http://www.uoherald.com/guide/guide.php?guideId=57

     
  9. Poo

    Poo The Grandest of the PooBah’s
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    hehe

    you can get your hp regen up to 31 now a days, guess they should update the item cap on there too
     
  10. Poo

    Poo The Grandest of the PooBah’s
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    well we know that isnt a accurate one

    no cap on mana regen..... we know there is a cap on mana regen currentlly
     
  11. HillBilly

    HillBilly Guest

    I believe it is correct.

    The higher you get with mana regen the less you will notice. Im not aware of them capping it since they started the diminished returns thing.

    Edit: Im sure at some point it would get to a caplike state where the return is so small it wouldnt be perceived by the user. Im not sure what that number is though.
     
  12. altarego

    altarego Guest

    There doesn't seem to be hp regen caps for ninjitsu dog/cat forms. I have 100 skill and I have about 40 regen. It's ridiculous.
     
  13. Poo

    Poo The Grandest of the PooBah’s
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    i thought that diminishing returns stuff never made it into the publish?
     
  14. Harlequin

    Harlequin Babbling Loonie
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    The diminishing returns idea you are probably thinking of was more for things like continuous drinking of heal pots will reduce the amount of HP healed each time etc.

    The diminishing returns for mana regen was in place before that.

    I think it applies to all 3 regens.

    The devs did not ever release the formula, last FOF that mentioned this says it's pretty complicated, but no formula.

    However, someone posted (or linked) a chart recently of how much mana gets regened based on the amount of MR items equiped. I can't find the post, can someone point me to it if you remember?
     
  15. ZidjiN

    ZidjiN Babbling Loonie
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    This might or might not be helpful at all.
    But noxin did release a calculator just after the manaregen changes. It can be found on his website and it seems to be very accurate.

    Hope it helps
     
  16. Harlequin

    Harlequin Babbling Loonie
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    Ahh, thanks for the reminder!

    I had an old post that requested for an FOF clarification on mana regen (sadly it wasn't accepted).

    This is Noxin's MR calculator
    http://noxins.net/index.php?option=com_content&task=view&id=72&Itemid=28

    This is the last FOF that mentioned mana regen formula (though vaguely)
    http://www.uo.com/fof/fiveonfriday81.html

    Quote:
     
  17. Hey, Poo... maybe you can talk to someone who has connections to Stratics to get those pages fixed? HEH

    We had the same issue with damage bonuses from Tactics and Anatomy. Connor and I were both going back and forth, and didn't make sense. Finally found that it was posted in two spots, but took some digging to find a reference to the correct formula from one of the past FOF's. Connor notified Petra, and she got the job done!
     
  18. Ni-

    Ni- Guest

    I actually tried testing HP Regen recently. Horrific Beast grants the caster 20 HP Regen. I started creating HP Regen Items on test center. I had 6 armor pieces with 2 HP Regen each (total of 12). I then added the Bracelet of Health(10 HP Regen) and noticed that I only went to 20 HP Regen(12+10 should have been 22). Using the Enhanced Client will tell you the total item property values for most item properties. So it seems that the Item Property value cap for HP Regen is 20. I was able to cast Horrific Beast and reach 40 HP Regen.

    So it seems that HP Regen is capped at 20.
     
  19. Sir_Bolo

    Sir_Bolo Sage
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    That table reflects the latest design taken from Publish update notes. Barring any bugs or unannounced changes (which I'm not aware of), the values in the Playguide are correct.

    I'm not sure why you say that Diminishing Returns for Mana Regeneration didn't go in - Diminishing Returns was scrapped as a general concept, but it was later introduced for Mana Regeneration only and it's still active.

    It seems that there's some confusion in this thread about Regeneration caps as well. The caps only affect Regeneration from items. Regenerations from skills/special forms/racial abilities are not affected by the caps and are added on top of your item regenerations.

    For Ni- : did you test Horrific Beast with a human character? Humans get HPR +2 as a racial bonus. Your total HPR of 40 probably comes from this: +2 for human, +18 for items and +20 from Horrific Beast. If I'm correct, turning the character to elf should reduce HPR to 38.
     
  20. Stupid Miner

    Stupid Miner Guest

    Eh, well they changed the caps several times.

    Btw, i wouldn't trust Stratics' numbers on this one.
     
  21. ACB1961

    ACB1961 Lore Keeper
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    I thought I'd give this a lil' different spin. It is amazing how much differently mana regen works on a char with 120 med & 120 focus or 120 med & 100 focus than a char with 100 of each or no focus at all. I get crazy mana with 10-13 mr on chars that actually have a bunch of the related skills. I know its supposed to work like this, but this is uo. Normally, it works how it works, not the way its supposed to work.
     
  22. Shamus Turlough

    Shamus Turlough Lore Master
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    I have tested and fine the best mana regen number for me is about 12.. any more and I do not seem to regen any faster...