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Repairing [Replica] items...

Discussion in 'UHall' started by AmanitaMuscaria, Jan 5, 2009.

  1. So, we can repair the items with repair deeds - simple enough. I understand that we can't use Powders of Fort to increase the durability past the 150, but WHY the heck can't we use them to get them back up to 150?

    Are these items just doomed to eventually break after we can no longer repair them? And what's with some items have 255 durability instead of the 150?

    I'm happy to have procured a Lt. Sash, but I don't like that it loses 1 point of durability when repaired and that there's no way to get it back to the 150.
     
  2. Gheed

    Gheed Certifiable
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    These are hard to come by. Very time consuming. If they cant be powdered I'd like to see the item drop rate increased a bit. Don't care if the deco items are increased just the wearable stuff. My melee slashes through spawn fast, but at great expense to my armor.
     
  3. Ailish

    Ailish Lore Master
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    They ARE intended to break. They are a permanent addition to spawns and if they didnt break then in a month or so no one would be interested anymore ... again.
     
  4. Gheed

    Gheed Certifiable
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    I dont really find enslaving you to constantly repeat old content to maintain the status quo of your suit very interesting. It's already getting old.
     
  5. Exactly. All that does it create a "grind" and makes it annoying for us.

    Devs: make it so we can fort the replicas back to their original MAX durability, but not beyond.
     
  6. Nvnter

    Nvnter Guest

    Get use to it. This is the way of things to come. This will be the curse of imbueing and it will be why imbue will imbalance the Warrior Class. Why will I waste hard to get ingredients to create a high end item just to have it destroyed? Warriors will be limited to jewels and what can be created now or looted. All the other classes will benefit from imbue because they will not be exposed to as high of a degree of melee damage .

    Thanks
     
  7. phantus

    phantus Stratics Legend
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    Unless they change the way armor is damaged from a hit by hit basis to a timer and all armor wears down in given time. As it is now the warriors are going to keep their existing suits unless imbuing is easy and watered down.
     
  8. Lynk

    Lynk Grand Poobah
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    I disagree, this type of item keeps the economy going. I think it's good that they are eventually going to break. if you're really that concerned just repair them every time you lose a few durability points. They should last a lot longer. Of course if you wait until you get to 10/150 then you're going to lsoe a max durability every time.
     
  9. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    I am normally a fan of PoF and of PoF-able "forever" items.

    However, I am persuaded by idea that some items are non-PoF-able, and will not last forever.

    In the case of Replicas, with many of the most useful items we're talking about stuff that has properties unusual to the item type (HCI on a gorget; PR on a robe; Intelligence Bonus on boots!!!) or has properties of an unusual intensity.

    In the case of the upcoming imbued items, we're talking about items where you can actually control what you get. That is a major change in how things work, and a major advantage of those items.

    I increasingly like the idea of an almost dual equipment system.

    Some folks, like me!, like the idea of getting dressed once. We'll stick to the "forever" items and consciously eschew the advantages of Replicas of Imbuing.

    Other folks will like the control, and will like the much greater ability to get to more item caps, and will take the "penalty" of having to replace stuff periodically.

    -Galen's player
     
  10. Myphsar

    Myphsar Lore Keeper
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    I repaired a replica at 147/150 and still lost durability 149/149 :/
    (legendary smith btw)
     
  11. Sir_Bolo

    Sir_Bolo Sage
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    Actually items will last longer if you repair them as late as possible.
    The chance to reduce maximum durability is so high (~20%) even when your item is only minimally damaged that you will degrade the item much faster if you repair it too often.

    In fact, the optimal time to repair an item is as soon as it reaches 0 current durability. Of course, in actual gameplay you might want to do that just a bit earlier to avoid taking an accidental hit to maximum durability.

    I even worked out a mathematical proof for that starting from the UO item damage formula :scholar:
    But I won't bother the Stratics posters with it...
     
  12. RichDC

    RichDC Guest

    I think these will help the economy immensly...eventualy some of you will get bored doing these spawns head back to mel or dreadhorn and leave all the items for us to sell to you!!

    So of course we want them to break!!! :p
     
  13. Bigmikeuk

    Bigmikeuk Guest

    Here's the solution...

    Buy a Lt sash that isn't a replica and shut the **** up :D

    "You love it you cockney slags".
     
  14. Pinco

    Pinco UOEC Modder
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    actually if you repair it and you cannot use pof, the replicas are garbage...
    why? try to wear a lt sash... you reach lrc 100 with it. if you break it you lose lrc (an important part of your mage equipment).
    if you try to get another... you need 1 month of full day champ, if you want to buy one you need 50 mil (always if there is 1 available somewhere...).
    So you have a broken equipment without any chance to be fixed once again...

    My solution is raise the percentage to 100%. Every champ give 1 items per character to everyone in the top 5 damagers (like the 6 power scrolls). In this manner you can try to get once again your replica without trash your entire equipment. Yes you still need luck to get again the lt sash, but you are sure that you can get a replica (and you can trade it for another one...)

    I break 150 of durability in about half day, 2 repairs per day = 75 day (if you stay away from acid pools...), but interred grizzle like acid and can destroy your precious replica in few minutes :p
     
  15. RichDC

    RichDC Guest

    I find this argument laughable really, why would you make a suit at 90%LRC??

    the only true bonus i see from the sash is 5int and mr2 which is not essential just a nice bonus

    Do you seriously want everything on a silver platter???

    Plus i dont know waht your doing wrong...but if your silly enough to lose durability on a mage that quickly (even lose any at grizz amazes me!) then you sir are playing your template wrong i would suggest.
     
  16. Pinco

    Pinco UOEC Modder
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    a 90% lrc + sash give you a chance to have better res on the armor...

    for the durability loss argument... well I like to use mage weapons for melee fighting monsters :p
     
  17. Lord Kotan

    Lord Kotan Slightly Crazed
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    Either increased a bit, or all drop at 255/255
     
  18. RichDC

    RichDC Guest

    Its not easy to get a suit full 70's 100%LRC 2/6casting with a mage weap without the sash but imo i dont think that 10%is going to help much in building a suit, at all to be honest... and why would you fight melee...your a mage cast damn you!!! lol
     
  19. Lord Kynd

    Lord Kynd Guest

    i agree, something needs to be fixed, otherwise we are going to be stuck with items that are not usable and really hard to get.. still haven't gotten a drop, am about to give up on the champ spawn thing.
     
  20. RichDC

    RichDC Guest

    yay more money for me!!! lol

    Btw im my experience the drop rate is better in fel (and you dont even need to finish the spawn)
     
  21. It Lives

    It Lives Lore Master
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    The drops on these suckers is a complete joke.

    The durability items need to be (pof).:wall:

    The not finishing and getting rewarded thing in fel needs to be fixed(talk about reward without risk).
     
  22. RichDC

    RichDC Guest

    Once again i disagree...the risk is you will die!! and then you have to make it back in time to the dungeon without being spotted or killed!

    Get over the fact that they arent going to be POF and utilise what you have in a more efficient manner!!!

    Stop moaning about what you havent/cant get and be thankful for what you have!
     
  23. Limlight

    Limlight Guest

    I swear some of you sound like the biggest babies.

    These are Event items that we shouldnt even have a shot at having. But we do....be happy with what we got.

    As for the drop rate...palease...Every 3-4 spawns my guild does I hear someone say in vent..."Got one"

    Thats plenty of drops if you ask me.

    Not to mention we got one in 3 straight Harry's.

    I have only got one and it was a Slime Statue...but I dont care if I never get one...
    They gave us event items and you are complaining like babies.
     
  24. RichDC

    RichDC Guest

    Well said!!!

    I think people moan because the drop rate they get is with 100people with a 30%chance that one of those 100 will get a drop (slight exageration maybe only 90people :p) as they wont step foot in fel!
     
  25. I'd like to see the [mathematical proof].

    Great posts, guys. I hope they reconsider the matter. The items are hard to get (e.g. take a lot of work) and are expensive. If they keep breaking, they may not be worth the constant risk and may only be worn on certain occasions and when absolutely necessary; maybe this was an intended consequence to make players really consider if they need the "extra boost" and will be worn by players only at certain times (PvP, etc.).

    I still think we should be able to fort them back to 150. Loosing durability is annoying enough, but items breaking is just an e-headache. I guess the non-replica items are still valuable after all...
     
  26. RichDC

    RichDC Guest

    I dont think he refers to a formula...

    but when you repair an item you lose 1durability (take it as guaranteed)
    therefore if you repair an item at 100/150 rather than wait till its 10/150 as your repair it more often you lose durability quicker.
     
  27. Mistura

    Mistura Lore Keeper
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    If replicas are well looked after, they will last a long long time.

    If you are basing your entire suit round the sash (ie running 90lrc without) then as soon as you get your first one, your back doing Riktor, Oaks and that sleeping dragon spawn to make sure you are covered when the time comes to replace it.

    Failing that, just do what it is you enjoy doing to gather gold because by the time your sash breaks, these items are gonna be a lot more common than they are now. Of that you can be sure.

    After doing a healthy number of spawns over the past couple of weeks, with and without friends, I believe that the drop rate is just right.
     
  28. Bardie

    Bardie Lore Keeper
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    QFT...
     
  29. Sell me one. I've got gold.

    =)
     
  30. Chaosy

    Chaosy Guest

    Replicas are fine the way they are currently. If they upped the drop rate or increased the durability, then they would not make a very good renewable resource to farm.

    This is not slavery, this is just the way it should be. If you played the game from the beginning you should understand that. As time went by, UO has catered to the people who whine to obtain things they don't have to work for. Now that you have to go out and try a bit, you're complaining? The replicas are NOT that hard to come by as people have previously stated.
     
  31. Gheed

    Gheed Certifiable
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    They are not a good renewable resource to farm as is. I manage the best Luna shop location on the shard. I was constantly pelted with messages from folks wanting to unload high end (no Uocatskills you cant sell runics). Problem is they keep their vendor stocked for a month then let it set empty. Empty vendors don't look good. Even at high rental fees they still sit empty. So much of a hastle... now the whole shop sits empty... both of them do. Have for a long time. At least I think they do.

    Replica items will be the same. Too highly priced... (whenever they are in stock)... another empty vendor. No thanks. I wont allow ilsh replicas to be sold there.

    When you get your LT sash, put it on your melee and go fight for another one. Tell me how much of the original is left by the time you get another.
     
  32. Limlight

    Limlight Guest

    Before this patch allowing us to get them...tell me how many existed and how much they would set you back in change.

    Also tell me the chances of you ever owning one even were?

    Seriously...babies...
     
  33. Lord Kynd

    Lord Kynd Guest

    'please'

    must be nice for your guild or the 3-4 people person who are constantly getting the drop's as it is in the guild i am in.

    how many drops have you yourself gotten ?
    see ia m not worried about how many other people are getting, i am saying i have done ( finished from when the idol starts the spawn till kill the champ and still have only gotten 4 scrolls of .1 crap and 0 other drops.
    yet my girlfriend ( playing same template) has gotten 6 drops now and countless scrolls. something is definitly not right.
    we hunt the same champs at the same time, we are both killing things non stop. sometimes we die, sometimes we don't.
    heck even when we are on our archers we use the same friggin' bow's.

    on a side note, i sooo can not wait for ya'll to start whinning about something so i can call you babies also, because i am nearly 100% positive i could go back and find post's (unless you deleted them) where you ( the people crying babies) have 'cried' before about things not working.
     
  34. Limlight

    Limlight Guest

    By all means...search for it.

    As for this topic...I dont mind people upset about the drop system...but thats the RNG...and it has nothing to do with this topic.

    This topic is about these replicas having durability.

    Please try and read a topic before you jump and post mindlessly.
     
  35. Be nice, Lim.

    I think it's a legitimate concern. Maybe they can fix it by putting in some drops for special powders that can repair the durability on the Replicas. Make the drop rare enough so it would fetch a reasonable, but not too high of a price - like power scrolls.

    And HOT is a guild that can farm these items round-the-clock with the 300+ member base, so they will probably always have a fair amount kicking around.
     
  36. Limlight

    Limlight Guest

    Yes...I am in a huge guild so thatsa valid point.

    I would be ok with a powder that dropped specially for replicas...but it would have to drop on only the Oaks or Harry and it would have to drop at a small rate.
     
  37. Gheed

    Gheed Certifiable
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    I don't know and I didnt care. The past is the past.. stop living it in. This is the present. And presently the trend is to force folks to go through the same grind to keep the same status.... But that's the trick of the MMO. It's all about the time suck. Just saying it's a little low for the ratio is all. I want this to succeed as much as anything else in this game.

    And as for as babies are concerned, you seem to be the only one throwing a fit here. Please stop reading this thread so you won't get too upset.... Seriously
     
  38. Limlight

    Limlight Guest

    Ok Mr. Being a baby about items that he shouldnt even have in the first place but the game developers were catering to their fans to give them more leet items.
     
  39. Gheed

    Gheed Certifiable
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    This topic is about these replicas having durability.

    Please try and read a topic before you jump and post mindlessly.
     
  40. Karthcove

    Karthcove Guest

    ALL things which are used should eventually wear out and break, pets should grow old and die and an upkeep fee should be placed on all property. Player skills should also deteriorate/decay with non-use.
     
  41. Warpig Inc

    Warpig Inc Babbling Loonie
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    Things should be hard to get and not last. Before the ARTIFACT was release I seen it as being a rare oddity. First time I went to the bank after getting my Hunters Headdress there was 5 others there with one. And now you can buy 5 for what one cost then. With the ease of getting Arty now and the passing of time there is nothing rare about them. Making a suit for a template shouldn't be some cookie cutter make up of the same items for everyone. I think that game was Diablo. Before all this Easy Button BS was introduced into the game a player could make good money selling Dull Copper Archer Suits and repairing stuff at the Smith shop. Less PVP whining went on becuase the game had a more NASCAR regulated style with everyone on the same playing field.
    Before all this pixel RPG candy came about there was dice/pencil/paper/imagination. Any great DM of D&D can tell you what works to amke a fun and interesting world. Letting a player start out with a wagon full of willed gold. Run to town and buy full set of +5 armor plate and a vorpral sword made for a very lame play. But it is human nature for someone to have five rare baseball cards and not be happy. Desiring the next great feeling fix of acquiring another. Competing with the Smiths to have more and better stuff.
    Before AoS you had an epic little battle with a demon or a dragon without a rare slayer, that in time would break. Pounded the Shame Elis for days collecting gold to buy a silver bow. First time out using it and it broke. Learned real fast what Item ID was for. I think everything in the game needs a 500% hp pump and the looted items 300%. Game foes in a fight need more agro retargeting like a paragon does.
    How about 1 in 50 chance GM crafter with imbueding logging on for the first time of the day gains title Master Restorer. Makes special color repair deeds and can do repairs without fail/durability loss. This last till server down and all repair deeds made by Restores are wiped. Player interaction induced and great vendor bait. Be a draw for those boondock vendor spots to sell restorer deeds and make a name for shop.